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Live edition34,939 playing on 11,686 servers

Rust Insights

Server profile

RustServer

Offline, with 0 of 10 players on; ranked #14,991 of every public Rust server, the top 67%. It last wiped 23d ago.

Filed under vanillamoddedoxidepve
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak –
#14,991ranktop 67%
23d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Note: Top 67% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 250 on average271/2000
  2. [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 241 on average97/2000
  3. Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 104 on average136/200
  4. 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average38/200
  5. [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 53 on average50/300
  6. TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average6/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

When does RustServer wipe, and how often?

Too few wipes are on record for RustServer to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 23 days 19 hours have passed since its current world was created.

About the server

What Rust version is live on RustServer?

Rust network protocol 2634 and build 166652 on Linux is what RustServer runs. The same protocol is required to join, and Steam takes care of updating it.

Has RustServer stayed online, and is it up now?

RustServer is offline at the moment; the last time it was seen was 23 days 19 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 5 October 2026 is when Rust Insights first saw it.

In which location does RustServer sit?

No region is published by RustServer. Rust Insights reports the location a server declares, not the physical place of the machine. 81.172.165.205:28015 is where it answers.

Lists and tags

How should you read the tags listed for RustServer?

When the game's server browser reads RustServer, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^p (PvE): The world is the threat here, since players do not fight one another; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does RustServer turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry RustServer are Modded Rust servers, explained and Rust PvE servers, live. These filters bring it up on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

How many players are on RustServer right now, and how does that number move?

The last time RustServer was seen online was 23 days 19 hours ago, and it is offline now.

In the ranking of Rust servers, where does RustServer place?

The player-hours ranking for the last seven days puts RustServer at #14,991, among the top 67% of all ranked servers.

Settings and rules

What are the settings and rules for RustServer?

The name of RustServer does not state a gather rate. No group limit is set, so the game's default of 8 players applies. pve is the game mode, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. Vanilla is the label it uses: facepunch's game as shipped: rates, kits and rules are unchanged. Anti-cheat: VAC, from Valve, is on.

Which map is live on RustServer?

The map on RustServer is procedural and the game generates it.

Connecting

How can you get onto RustServer?

Open the console with F1 in Rust and enter client.connect 81.172.165.205:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,^p,^v,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players The slot count is 10.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs166652
Build Build 166652 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Gameplay

^p
PvE The world is the threat here, since players do not fight one another.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.