Server profile
A Rust Server
Online, with 0 of 40 players on; ranked #10,449 of every public Rust server, the top 47%. It last wiped 27d ago.
Online 81.17.98.18:10006 checked 11m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 47% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 06:48 UTC27d ago | 1 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On A Rust Server, what happens on wipe day?
At their busiest, its recent wipes drew 1 players on average. 1 hours after the latest wipe, the crowd peaked.
How often does A Rust Server wipe, and on which day?
Its rhythm cannot be read yet: A Rust Server has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 27 days 3 hours have passed since its current world was created.
About the server
How well does A Rust Server perform?
Average server fps over the last 48 hours was 90, with a floor of 60. Buildings, deployables and the rest took the entity count as high as 51,559. The highest memory figure was 2,057 MB. Lag, for players, is low fps and an entity count that keeps climbing.
What Rust version is live on A Rust Server?
Running on Linux, A Rust Server is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.
Has A Rust Server stayed online, and is it up now?
At the time of this check A Rust Server is online. Going by the uptime figure it gives, its last restart was around 1 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. Rust Insights first logged this server on 13 September 2026.
Where does A Rust Server run from?
There is no region published for A Rust Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 81.17.98.18:10006.
Server tags
Which meanings sit behind the tags on A Rust Server?
The tags gmvanilla (Game mode): This server runs vanilla survival; mp40 (Max players): 40 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what A Rust Server publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does A Rust Server appear?
A Rust Server appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
What does the population of A Rust Server look like?
Of its 40 slots, A Rust Server currently has 0 filled. Over the past week it peaked at 1 and averaged 0 players. Its strongest hour in the past 48 was 08:00 UTC, with an average of 0 players.
Where does A Rust Server sit in the rankings?
The player-hours ranking for the last seven days puts A Rust Server at #10,449, among the top 47% of all ranked servers.
Settings and rules
What settings and rules apply on A Rust Server?
No gather rate appears in the name of A Rust Server. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. Vanilla is the label it uses: facepunch's game as shipped: rates, kits and rules are unchanged. The server has Valve's VAC anti-cheat switched on.
What is the map on A Rust Server?
A Rust Server runs a procedural map of size 3,000 with seed 921798635, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Connecting
How can you get onto A Rust Server?
Open the console with F1 in Rust and enter client.connect 81.17.98.18:10006. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. https://rtcwaves.com/ is its website.