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Rust Insights

Server profile · NA

Golden Hour Test Server

Offline, with 1 of 100 players on; ranked #7,866 of every public Rust server, the top 36%. It last wiped 26d ago.

Filed under biweekly wipes vanillamoddedoxidepve
Launch Rust and join
1/ 100 players now 1% full
07-day averagepeak 1
#7,866ranktop 36% · #1150 in NA
26d agolast wipebiweekly schedule
2hnext wipeTue 27 Oct, 20:38 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep1 Oct7 Oct14 Oct20 Oct27 Oct

Note: Top 36% of all ranked servers, top 62% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Tuesday 27 October, 20:38 UTC, in 2h. Its biweekly schedule tag · low confidence

6 days usual gap between real wipes
0% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
0% crowd held else halves by day 4

Coming wipes

  1. 2hTue 27 Oct, 20:38 UTC
  2. 9d 0hThu 5 Nov, 19:00 UTCFW
  3. 14d 2hTue 10 Nov, 20:38 UTC
  4. 28d 2hTue 24 Nov, 20:38 UTC
  5. 37d 0hThu 3 Dec, 19:00 UTCFW
  6. 42d 2hTue 8 Dec, 20:38 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Tue 13 OctMon 12 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 20:38 UTC13d ago 1 – running 0
Mon 12 Oct, 17:58 UTC15d ago 1 – 1.1 days 0
Thu 1 Oct, 21:22 UTC FW25d ago 1 halved by day 4 10.9 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱BiweeklyNA · groups of 6 · biweekly · 14 on average17/100
  2. [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 243 on average214/2000
  3. Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 95 on average101/200
  4. Orange Dream | Cozy PvE/RP | No KOSNA · groups of 8+ · biweekly · 40 on average22/200
  5. LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge NoNA · groups of 12+ · biweekly · 15 on average15/30
  6. ZOMBZ SPOOKY PVE|Hawk Ridge Island|Zombies|Kits|Backpack|No LosNA · groups of 12+ · biweekly · 11 on average14/100

The short version

Quick answers

From the figures on this page.

Wipe cycle

On Golden Hour Test Server, what happens on wipe day?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the other cases, it dropped below half by day 4.

On what schedule does Golden Hour Test Server wipe?

The prediction for Golden Hour Test Server follows its tag, because too few of its wipes are on record to confirm the schedule. A wipe is expected on Tuesday 27 October at 20:38 UTC. The world you are playing on now was made 26 days ago. The tags give wipes as every two weeks.

Server

On what version does Golden Hour Test Server currently run?

Rust network protocol 2635 and build 168909 on Windows is what Golden Hour Test Server runs. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for Golden Hour Test Server, and is it online?

Golden Hour Test Server is offline at the moment; the last time it was seen was 2 days 15 hours ago. The last 7 full days gave 33 of 168 hours up, or 20% of the time. Rust Insights first logged this server on 18 September 2026.

What location is listed for Golden Hour Test Server?

With its NA tag, Golden Hour Test Server lists itself in North America. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 81.166.61.213:28015 is where it answers.

Server tags

How should you read the tags listed for Golden Hour Test Server?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots in total; ts6 (Group limit): A team holds 6 players at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; ^p (PvE): The world is the threat here, since players do not fight one another; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; NA (North America): The server browser files this server under North America are what Golden Hour Test Server publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does Golden Hour Test Server turn up among the Rust Insights lists and filters?

Golden Hour Test Server appears among the following Rust Insights lists: Modded Rust servers, explained, Rust PvE servers, live and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Population

How many players are on Golden Hour Test Server right now, and how does that number move?

Golden Hour Test Server is offline at the moment; the last sighting was 2 days 15 hours ago. A weekly average of 0 players goes with a peak of 1.

In the ranking of Rust servers, where does Golden Hour Test Server place?

In North America, Golden Hour Test Server is #1,150; across all ranked servers it is #7,866 on seven-day player hours, in the top 36%.

Map and rules

What settings and rules apply on Golden Hour Test Server?

Nothing about gather rate is given in the name of Golden Hour Test Server. The group cap stands at 6 players. You get pve as the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. The server describes itself as vanilla, meaning no kits, rate changes or rule changes: this is the game as Facepunch ships it. The server has Valve's VAC anti-cheat switched on.

What is the map on Golden Hour Test Server?

A procedural map, generated by the game, is what Golden Hour Test Server runs.

Join

How do you connect to Golden Hour Test Server?

Open the console with F1 in Rust and enter client.connect 81.166.61.213:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^b,^v,NA,^p,gmrust,cs168909,ts6,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots in total.
ts6
Group limit A team holds 6 players at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Difficulty

^v
Vanilla No kits, rate changes or rule changes: this is the game as Facepunch ships it.

Gameplay

^p
PvE The world is the threat here, since players do not fight one another.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Region

NA
North America The server browser files this server under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.