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Rust Insights

Server profile · NA

Golden Hour Test Server

Offline, with 0 of 100 players on; ranked #15,105 of every public Rust server. It last wiped 53d ago.

Filed under biweekly wipes vanillamoddedoxidepve
Launch Rust and join
0/ 100 players now 0% full
07-day averagepeak –
#15,105rank#1565 in NA
53d agolast wipebiweekly schedule
2d 3hnext wipeSat 31 Oct, 11:09 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep21 Sep

The wipe cycle

Wipe schedule

Next wipe Saturday 31 October, 11:09 UTC, in 2d 3h. Biweekly: 14 days after its last wipe

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱BiweeklyNA · groups of 6 · biweekly · 13 on average0/100
  2. [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 252 on average148/2000
  3. Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 106 on average49/200
  4. Orange Dream | Cozy PvE/RP | No KOSNA · groups of 8+ · biweekly · 34 on average17/200
  5. LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge NoNA · groups of 12+ · biweekly · 14 on average8/30
  6. ZOMBZ SPOOKY PVE|Hawk Ridge Island|Zombies|Kits|Backpack|No LosNA · groups of 12+ · biweekly · 12 on average5/100

The short version

Quick answers

From the figures on this page.

Wipe days

When does Golden Hour Test Server wipe, and how often?

biweekly: 14 days after its last wipe puts Golden Hour Test Server's next wipe at an estimated time. You can expect the next wipe on Saturday 31 October at 11:09 UTC. The world you are playing on now was made 53 days 20 hours ago. Its tags carry an every-two-weeks wipe schedule.

About the server

On what version does Golden Hour Test Server currently run?

Running on Windows, Golden Hour Test Server is on Rust network protocol 2633 and build 163794. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for Golden Hour Test Server, and is it online?

Golden Hour Test Server is offline at the moment; the last time it was seen was 45 days 1 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 13 September 2026.

Where does Golden Hour Test Server run from?

The NA tag is how Golden Hour Test Server places itself in North America. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 81.166.61.165:28015.

Lists and tags

What is meant by each tag on Golden Hour Test Server?

When the game's server browser reads Golden Hour Test Server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): The slot count is 100; ts6 (Group limit): Team size is capped at 6; v2633 (Protocol): To join you need the same version; protocol 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^p (PvE): The world is the threat here, since players do not fight one another; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; NA (North America): The server browser files this server under North America. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does Golden Hour Test Server turn up among the Rust Insights lists and filters?

Golden Hour Test Server appears among the following Rust Insights lists: Modded Rust servers, explained, Rust PvE servers, live and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Population history

How many players are on Golden Hour Test Server right now, and how does that number move?

The last time Golden Hour Test Server was seen online was 45 days 1 hours ago, and it is offline now.

In the ranking of Rust servers, where does Golden Hour Test Server place?

On the seven-day player-hours measure, Golden Hour Test Server is #15,105, in the top – of all ranked servers and #1,565 in North America.

Map and rules

What are the settings and rules for Golden Hour Test Server?

Nothing about gather rate is given in the name of Golden Hour Test Server. The group cap stands at 6 players. You get pve as the game mode, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. Calling itself vanilla, it gives this meaning: nothing is changed from Facepunch's release: no altered rates, kits or rules. The server has Valve's VAC anti-cheat switched on.

Which map is live on Golden Hour Test Server?

The map on Golden Hour Test Server is procedural and the game generates it.

Join

How do you connect to Golden Hour Test Server?

To connect, start Rust and enter client.connect 81.166.61.165:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2633,^b,^v,NA,^p,gmrust,cs163794,ts6,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players The slot count is 100.
ts6
Group limit Team size is capped at 6.
v2633
Protocol To join you need the same version; protocol 2633.
cs163794
Build It runs game build 163794.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, kits or rules.

Gameplay

^p
PvE The world is the threat here, since players do not fight one another.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Region

NA
North America The server browser files this server under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.