Server profile
SCRAPNOIR | STAGE (closed test)
Online, with 0 of 10 players on; ranked #15,269 of every public Rust server, the top 68%. It last wiped 11d ago.
Online 81.163.20.131:28215 checked 11m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 68% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 10:27 UTC11d ago | 1 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What does SCRAPNOIR | STAGE (closed test) look like once wipe day arrives?
Recent wipes peaked at 1 players on average. The peak crowd on this wipe came 5 hours after it started.
When does SCRAPNOIR | STAGE (closed test) wipe, and how often?
Its rhythm cannot be read yet: SCRAPNOIR | STAGE (closed test) has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 11 days 5 hours have passed since its current world was created.
About the server
What Rust version is live on SCRAPNOIR | STAGE (closed test)?
Running on Linux, SCRAPNOIR | STAGE (closed test) is on Rust network protocol 2634 and build 167781. The same protocol is required to join, and Steam takes care of updating it.
Has SCRAPNOIR | STAGE (closed test) stayed online, and is it up now?
Right now SCRAPNOIR | STAGE (closed test) is up and running. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 18 October 2026 is when Rust Insights first saw it.
Where does SCRAPNOIR | STAGE (closed test) run from?
No region is published by SCRAPNOIR | STAGE (closed test). Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 81.163.20.131:28215 is where it answers.
Lists and tags
How should you read the tags listed for SCRAPNOIR | STAGE (closed test)?
The tags gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon are what SCRAPNOIR | STAGE (closed test) publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does SCRAPNOIR | STAGE (closed test) appear?
SCRAPNOIR | STAGE (closed test) appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population history
How many players are on SCRAPNOIR | STAGE (closed test) right now?
SCRAPNOIR | STAGE (closed test) shows 0 players at the moment, against 10 slots. Its average over seven days comes to 0 players.
How does SCRAPNOIR | STAGE (closed test) compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts SCRAPNOIR | STAGE (closed test) at #15,269, among the top 68% of all ranked servers.
Rules and settings
What settings and rules apply on SCRAPNOIR | STAGE (closed test)?
Nothing about gather rate is given in the name of SCRAPNOIR | STAGE (closed test). No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Carbon run here. VAC is on: Valve's anti-cheat is active.
Which map is live on SCRAPNOIR | STAGE (closed test)?
The game generates the map on SCRAPNOIR | STAGE (closed test): procedural, size 4,000, seed 18102026. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Read out, its map name is: Custom Map.
Connecting
What is the way to join SCRAPNOIR | STAGE (closed test)?
To connect, start Rust and enter client.connect 81.163.20.131:28215 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. Its website can be found at https://scrapnoir.com.