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Rust Insights

Server profile

SCRAPNOIR | STAGE (closed test)

Online, with 0 of 10 players on; ranked #15,269 of every public Rust server, the top 68%. It last wiped 11d ago.

Filed under moddedcarbon
Launch Rust and join Website
0/ 10 players now 0% full
07-day averagepeak –
#15,269ranktop 68%
11d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123422:0007:0016:0001:0010:0019:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Note: Top 68% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 10:27 UTC11d ago 1 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 151 on average76/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average130/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average123/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average43/700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 91 on average133/700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average347/350

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does SCRAPNOIR | STAGE (closed test) look like once wipe day arrives?

Recent wipes peaked at 1 players on average. The peak crowd on this wipe came 5 hours after it started.

When does SCRAPNOIR | STAGE (closed test) wipe, and how often?

Its rhythm cannot be read yet: SCRAPNOIR | STAGE (closed test) has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 11 days 5 hours have passed since its current world was created.

About the server

What Rust version is live on SCRAPNOIR | STAGE (closed test)?

Running on Linux, SCRAPNOIR | STAGE (closed test) is on Rust network protocol 2634 and build 167781. The same protocol is required to join, and Steam takes care of updating it.

Has SCRAPNOIR | STAGE (closed test) stayed online, and is it up now?

Right now SCRAPNOIR | STAGE (closed test) is up and running. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 18 October 2026 is when Rust Insights first saw it.

Where does SCRAPNOIR | STAGE (closed test) run from?

No region is published by SCRAPNOIR | STAGE (closed test). Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 81.163.20.131:28215 is where it answers.

Lists and tags

How should you read the tags listed for SCRAPNOIR | STAGE (closed test)?

The tags gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon are what SCRAPNOIR | STAGE (closed test) publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does SCRAPNOIR | STAGE (closed test) appear?

SCRAPNOIR | STAGE (closed test) appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population history

How many players are on SCRAPNOIR | STAGE (closed test) right now?

SCRAPNOIR | STAGE (closed test) shows 0 players at the moment, against 10 slots. Its average over seven days comes to 0 players.

How does SCRAPNOIR | STAGE (closed test) compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts SCRAPNOIR | STAGE (closed test) at #15,269, among the top 68% of all ranked servers.

Rules and settings

What settings and rules apply on SCRAPNOIR | STAGE (closed test)?

Nothing about gather rate is given in the name of SCRAPNOIR | STAGE (closed test). No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Carbon run here. VAC is on: Valve's anti-cheat is active.

Which map is live on SCRAPNOIR | STAGE (closed test)?

The game generates the map on SCRAPNOIR | STAGE (closed test): procedural, size 4,000, seed 18102026. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Read out, its map name is: Custom Map.

Connecting

What is the way to join SCRAPNOIR | STAGE (closed test)?

To connect, start Rust and enter client.connect 81.163.20.131:28215 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. Its website can be found at https://scrapnoir.com.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players 10 slots in total.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Modded is its listing, because plugins or settings change how the game plays.
^y
Carbon The plugin framework here is Carbon.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.