Server profile
My Rust server | Powered by AMP
Offline, with 1 of 3 players on; ranked #14,639 of every public Rust server, the top 65%. It last wiped 23d ago.
Offline 81.154.178.71:28015 checked 22d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 65% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 15:19 UTC23d ago | 1 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
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The short version
Quick answers
From the figures on this page.
Wipe days
What should you expect on wipe day at My Rust server | Powered by AMP?
The average busiest point of its recent wipes was 1 players. The peak crowd on this wipe came 4 hours after it started.
How often does My Rust server | Powered by AMP wipe, and on which day?
Its rhythm cannot be read yet: My Rust server | Powered by AMP has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 23 days 3 hours ago.
About the server
On what version does My Rust server | Powered by AMP currently run?
Running on Linux, My Rust server | Powered by AMP is on Rust network protocol 2634 and build 166652. Joining needs your game on the same protocol, which Steam updates for you.
Has My Rust server | Powered by AMP stayed online, and is it up now?
My Rust server | Powered by AMP is offline at the moment; the last time it was seen was 22 days 22 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 30 September 2026.
In which location does My Rust server | Powered by AMP sit?
There is no region published for My Rust server | Powered by AMP. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 81.154.178.71:28015.
Server tags
What is meant by each tag on My Rust server | Powered by AMP?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp3 (Max players): The slot count is 3; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what My Rust server | Powered by AMP publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does My Rust server | Powered by AMP appear?
My Rust server | Powered by AMP appears among the following Rust Insights lists: Modded Rust servers, explained and Rust PvE servers, live. On the server list, the filters that surface it are Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What does the population of My Rust server | Powered by AMP look like?
The last time My Rust server | Powered by AMP was seen online was 22 days 22 hours ago, and it is offline now.
Where does My Rust server | Powered by AMP sit in the rankings?
On player hours for the last seven days, My Rust server | Powered by AMP sits at #14,639, inside the top 65% of ranked servers.
Settings and rules
How is My Rust server | Powered by AMP configured, and what rules apply?
No gather rate appears in the name of My Rust server | Powered by AMP. Groups can reach 8 players, which is the default in the game. pve is the game mode, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
Which map is live on My Rust server | Powered by AMP?
The game generates the map on My Rust server | Powered by AMP, which is procedural.
Join
How do you connect to My Rust server | Powered by AMP?
To connect, start Rust and enter client.connect 81.154.178.71:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.