Server profile
#RAGS PRODUCTION TEST SERVER
Offline, with 0 of 100 players on; ranked #8,546 of every public Rust server, the top 39%. It last wiped 12d ago.
Offline 81.141.14.21:28015 checked 1d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 39% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does #RAGS PRODUCTION TEST SERVER wipe?
The record of #RAGS PRODUCTION TEST SERVER's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 12 days 8 hours have passed since its current world was created.
Server
What Rust version is live on #RAGS PRODUCTION TEST SERVER?
Running on Windows, #RAGS PRODUCTION TEST SERVER is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.
Has #RAGS PRODUCTION TEST SERVER stayed online, and is it up now?
Offline at the moment, #RAGS PRODUCTION TEST SERVER was last seen 24 hours ago. It spent 8 of the last 5 full days' 120 hours up, 7% of the time. On 21 October 2026 is when Rust Insights first saw it.
Where does #RAGS PRODUCTION TEST SERVER run from?
There is no region published for #RAGS PRODUCTION TEST SERVER. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 81.141.14.21:28015 is where it answers.
Tags
What is meant by each tag on #RAGS PRODUCTION TEST SERVER?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon is the plugin framework in use are what #RAGS PRODUCTION TEST SERVER publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does #RAGS PRODUCTION TEST SERVER turn up among the Rust Insights lists and filters?
These Rust Insights lists include #RAGS PRODUCTION TEST SERVER: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
How many players are on #RAGS PRODUCTION TEST SERVER right now, and how does that number move?
#RAGS PRODUCTION TEST SERVER is offline at the moment; the last sighting was 24 hours ago. The seven-day average is 1 players, and the highest point in that week was 1. Its strongest hour in the past 48 was 16:00 UTC, with an average of 1 players.
How does #RAGS PRODUCTION TEST SERVER compare with other Rust servers in the ranking?
Player hours over seven days put #RAGS PRODUCTION TEST SERVER at #8,546, within the top 39% of the ranked field.
Map and rules
What are the settings and rules for #RAGS PRODUCTION TEST SERVER?
Nothing about gather rate is given in the name of #RAGS PRODUCTION TEST SERVER. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Carbon of them. The server has Valve's VAC anti-cheat switched on.
Join
How can you get onto #RAGS PRODUCTION TEST SERVER?
To connect, start Rust and enter client.connect 81.141.14.21:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.