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Rust Insights

Server profile

#RAGS PRODUCTION TEST SERVER

Offline, with 0 of 100 players on; ranked #8,546 of every public Rust server, the top 39%. It last wiped 12d ago.

Filed under moddedcarbon
Launch Rust and join
0/ 100 players now 0% full
17-day averagepeak 1
#8,546ranktop 39%
12d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75114:0015:0016:0017:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k21 Oct22 Oct23 Oct25 Oct26 Oct27 Oct

Note: Top 39% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 162 on average245/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average132/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average188/225
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average33/200
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 85 on average200/700
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average61/1000

The short version

Quick answers

From the figures on this page.

Wipe days

On what schedule does #RAGS PRODUCTION TEST SERVER wipe?

The record of #RAGS PRODUCTION TEST SERVER's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 12 days 8 hours have passed since its current world was created.

Server

What Rust version is live on #RAGS PRODUCTION TEST SERVER?

Running on Windows, #RAGS PRODUCTION TEST SERVER is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.

Has #RAGS PRODUCTION TEST SERVER stayed online, and is it up now?

Offline at the moment, #RAGS PRODUCTION TEST SERVER was last seen 24 hours ago. It spent 8 of the last 5 full days' 120 hours up, 7% of the time. On 21 October 2026 is when Rust Insights first saw it.

Where does #RAGS PRODUCTION TEST SERVER run from?

There is no region published for #RAGS PRODUCTION TEST SERVER. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 81.141.14.21:28015 is where it answers.

Tags

What is meant by each tag on #RAGS PRODUCTION TEST SERVER?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon is the plugin framework in use are what #RAGS PRODUCTION TEST SERVER publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does #RAGS PRODUCTION TEST SERVER turn up among the Rust Insights lists and filters?

These Rust Insights lists include #RAGS PRODUCTION TEST SERVER: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

How many players are on #RAGS PRODUCTION TEST SERVER right now, and how does that number move?

#RAGS PRODUCTION TEST SERVER is offline at the moment; the last sighting was 24 hours ago. The seven-day average is 1 players, and the highest point in that week was 1. Its strongest hour in the past 48 was 16:00 UTC, with an average of 1 players.

How does #RAGS PRODUCTION TEST SERVER compare with other Rust servers in the ranking?

Player hours over seven days put #RAGS PRODUCTION TEST SERVER at #8,546, within the top 39% of the ranked field.

Map and rules

What are the settings and rules for #RAGS PRODUCTION TEST SERVER?

Nothing about gather rate is given in the name of #RAGS PRODUCTION TEST SERVER. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Carbon of them. The server has Valve's VAC anti-cheat switched on.

Join

How can you get onto #RAGS PRODUCTION TEST SERVER?

To connect, start Rust and enter client.connect 81.141.14.21:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Mods and access

^z
Modded Plugins or settings alter the game, so it is filed under Modded.
^y
Carbon Carbon is the plugin framework in use.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.