Server profile · EU
[PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree
Online, with 5 of 100 players on; ranked #1,617 of every public Rust server, the top 7%. It last wiped 12d ago.
Online EU 81.106.94.105:28019 checked 13m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 7% of all ranked servers, top 22% in EU. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Fixed weekdays.
Next wipe Thursday 5 November, 19:00 UTC, in 9d 1h. The force wipe · high confidence
Coming wipes
- 9d 1hThu 5 Nov, 19:00 UTCFW
- 15d 23hThu 12 Nov, 16:58 UTC
- 37d 1hThu 3 Dec, 19:00 UTCFW
- 43d 23hThu 10 Dec, 16:58 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 15, 3 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 16:58 UTC12d ago | 15 | – | running | 0 |
| Thu 1 Oct, 17:45 UTC FW25d ago | 13 | halved by day 10 | 14 days | 1 |
| Thu 17 Sep, 18:08 UTC39d ago | 10 | held half | 14 days | 3 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
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- Rusty Spoon EU PVE 5x [Events|Raid|Quests|Zombies|SkillTree]51/150
The short version
Quick answers
From the figures on this page.
Wipe days
What does [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree look like once wipe day arrives?
Recent wipes peaked at 13 players on average. The peak crowd on this wipe came 3 hours after it started. Half the peak held until the next wipe in 50% of its recent wipes. In the other cases, it dropped below half by day 10.
On what schedule does [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree wipe?
On [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree, wipes are scheduled every 4 weeks on Thursday at 16:58 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 12 days have passed since its current world was created. Its tags carry an every-two-weeks wipe schedule.
Server details
How well does [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree perform?
Average server fps over the last 48 hours was 59, with a floor of 42. Buildings, deployables and the rest took the entity count as high as 293,724. The highest memory figure was 6,262 MB. Lag, for players, is low fps and an entity count that keeps climbing.
On what version does [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree currently run?
The Rust build is network protocol 2635 and build 168909, running on Linux, for [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree. The same protocol is required to join, and Steam takes care of updating it.
Has [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree stayed online, and is it up now?
Right now [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree is up and running. Going by the uptime figure it gives, its last restart was around 11 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. Rust Insights first logged this server on 13 September 2026.
Where does [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree run from?
Its EU tag is what [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree uses to list itself in Europe. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 81.106.94.105:28019.
Tags
What is meant by each tag on [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree?
When the game's server browser reads [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): The world is the threat here, since players do not fight one another; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; modded (Modded): Plugins or settings alter the game, so it is filed under Modded; EU (Europe): The server browser files this server under Europe. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Who operates [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree?
A homeonmypc.uk hostname is published by [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree, and by 1 more server we track, which suggests the same operator runs them.
Which Rust Insights filters and lists feature [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree?
The Rust Insights lists that carry [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree are 3x Rust servers, filtered live, Rust servers in Europe, Modded Rust servers, explained and Rust PvE servers, live. On the server list, the filters that surface it are Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 3x.
Population history
How many players are on [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree right now, and how does that number move?
[PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree shows 5 players at the moment, against 100 slots. Over the past week it peaked at 14 and averaged 4 players. Look at the last 48 hours and the peak hour is 20:00 UTC, at 8 players on average.
Where does [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree sit in the rankings?
[PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree holds #1,617 for player hours over the last seven days, #639 in Europe and in the top 7% of all ranked servers.
Rules and settings
What settings and rules apply on [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree?
A 3x gather rate is what the name of [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree states. The default of 8 players per group is what applies here. pve is the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
What is the map on [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree?
The game generates the map on [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree: procedural, size 5,000, seed 2138400164. The same size and seed produce the same map, so from this page you can look at it on RustMaps. Read out, its map name is: Paradise Generated Map.
How to join
What is the way to join [PVE]3X Modded Pure PVE Paradise|RaidableBases|SkillTree?
Open the console with F1 in Rust and enter client.connect 81.106.94.105:28019. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. https://homeonmypc.uk/rust-server/index.html is its website.