Server profile
Twofish Oxide Test Server
Offline, with 0 of 10 players on; ranked #15,848 of every public Rust server, the top 72%. It last wiped 23d ago.
Offline 81.100.154.125:28215 checked 21d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does Twofish Oxide Test Server wipe, and how often?
Its rhythm cannot be read yet: Twofish Oxide Test Server has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 23 days 7 hours have passed since its current world was created.
Server details
What Rust version is live on Twofish Oxide Test Server?
Rust network protocol 2633 and build 165217 on Windows is what Twofish Oxide Test Server runs. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is Twofish Oxide Test Server, and is it up at the moment?
Offline at the moment, Twofish Oxide Test Server was last seen 21 days 11 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 6 October 2026.
What location is listed for Twofish Oxide Test Server?
No region is published by Twofish Oxide Test Server. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 81.100.154.125:28215.
Tags
Which meanings sit behind the tags on Twofish Oxide Test Server?
When the game's server browser reads Twofish Oxide Test Server, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does Twofish Oxide Test Server turn up among the Rust Insights lists and filters?
These Rust Insights lists include Twofish Oxide Test Server: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
What does the population of Twofish Oxide Test Server look like?
Twofish Oxide Test Server is offline at the moment; the last sighting was 21 days 11 hours ago.
Where does Twofish Oxide Test Server sit in the rankings?
Player hours over seven days put Twofish Oxide Test Server at #15,848, within the top 72% of the ranked field.
Map and rules
What are the settings and rules for Twofish Oxide Test Server?
No gather rate appears in the name of Twofish Oxide Test Server. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
What is the map on Twofish Oxide Test Server?
The map on Twofish Oxide Test Server is procedural and the game generates it.
Join
What is the way to join Twofish Oxide Test Server?
To connect, start Rust and enter client.connect 81.100.154.125:28215 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.