Server profile
Twofish Carbon Test Server
Offline, with 0 of 10 players on; ranked #15,213 of every public Rust server, the top 70%. It last wiped 27d ago.
Offline 81.100.154.125:28015 checked 15d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 23:49 UTC FW27d ago | 1 | – | running | 0 |
| Thu 10 Sep, 13:08 UTC49d ago | – | – | 21.4 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On Twofish Carbon Test Server, what happens on wipe day?
At their busiest, its recent wipes drew 1 players on average. 14 hours after the latest wipe, the crowd peaked.
When does Twofish Carbon Test Server wipe, and how often?
The record of Twofish Carbon Test Server's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 27 days 16 hours have passed since its current world was created.
Server details
On what version does Twofish Carbon Test Server currently run?
Rust network protocol 2634 and build 167231 on Windows is what Twofish Carbon Test Server runs. The same protocol is required to join, and Steam takes care of updating it.
How reliable is Twofish Carbon Test Server, and is it up at the moment?
Offline at the moment, Twofish Carbon Test Server was last seen 15 days 12 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 13 September 2026.
Where does Twofish Carbon Test Server run from?
No region is published by Twofish Carbon Test Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 81.100.154.125:28015.
Server tags
Which meanings sit behind the tags on Twofish Carbon Test Server?
When the game's server browser reads Twofish Carbon Test Server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167231 (Build): It runs game build 167231; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Twofish Carbon Test Server appear?
The Rust Insights lists that carry Twofish Carbon Test Server are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population history
How many players are on Twofish Carbon Test Server right now?
The last time Twofish Carbon Test Server was seen online was 15 days 12 hours ago, and it is offline now.
In the ranking of Rust servers, where does Twofish Carbon Test Server place?
On player hours for the last seven days, Twofish Carbon Test Server sits at #15,213, inside the top 70% of ranked servers.
Settings and rules
What are the settings and rules for Twofish Carbon Test Server?
Nothing about gather rate is given in the name of Twofish Carbon Test Server. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Carbon run here. Anti-cheat: VAC, from Valve, is on.
Which map is live on Twofish Carbon Test Server?
A procedural map, generated by the game, is what Twofish Carbon Test Server runs.
Connecting
How do you connect to Twofish Carbon Test Server?
Type client.connect 81.100.154.125:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.