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Rust Insights

Server profile

private server test vanilla +

Offline, with 1 of 50 players on; ranked #14,623 of every public Rust server, the top 66%. It last wiped 3d ago.

Filed under weekly wipes vanillapremium
Launch Rust and join
The server's own banner, as it publishes it.
1/ 50 players now 2% full
07-day averagepeak 1
#14,623ranktop 66%
3d agolast wipeweekly schedule
3d 0hnext wipeSat 31 Oct, 22:01 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k10 Oct13 Oct16 Oct19 Oct25 Oct28 Oct

Note: Top 66% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Saturday 31 October, 22:01 UTC, in 3d 0h. Its weekly schedule tag · low confidence

1 wipe-day peak players, last three wipes

Coming wipes

  1. 3d 0hSat 31 Oct, 22:01 UTC
  2. 7d 21hThu 5 Nov, 19:00 UTCFW
  3. 10d 0hSat 7 Nov, 22:01 UTC
  4. 17d 0hSat 14 Nov, 22:01 UTC
  5. 24d 0hSat 21 Nov, 22:01 UTC
  6. 31d 0hSat 28 Nov, 22:01 UTC
  7. 35d 21hThu 3 Dec, 19:00 UTCFW
  8. 38d 0hSat 5 Dec, 22:01 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

No hourly players around its wipes yet.

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 22:01 UTC3d ago 1 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average484/575
  2. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average41/250
  3. Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average34/250
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average83/150
  5. Rustoria.co - US MainNA · groups of 16+ · weekly · 235 on average40/250
  6. Rustafied.com - EU MainEU · groups of 16+ · weekly · 234 on average51/100

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at private server test vanilla +?

Recent wipes peaked at 1 players on average. The peak crowd on this wipe came 0 hours after it started.

When does private server test vanilla + wipe, and how often?

Too few wipes are on record for private server test vanilla + to confirm its schedule, so the tag guides the prediction. A wipe is expected on Saturday 31 October at 22:01 UTC. 3 days 23 hours have passed since its current world was created. Its tags carry a weekly wipe schedule.

Server

What Rust version is live on private server test vanilla +?

Running on Windows, private server test vanilla + is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.

Has private server test vanilla + stayed online, and is it up now?

The last sighting of private server test vanilla + was 3 days 23 hours ago, and it is offline at present. It spent 1 of the last 7 full days' 168 hours up, 1% of the time. The first record Rust Insights has of it is 10 October 2026.

In which location does private server test vanilla + sit?

A region is not published by private server test vanilla +. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 81.0.249.65:28515.

Server tags

How should you read the tags listed for private server test vanilla +?

These tags come from private server test vanilla + and are read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^w (Weekly): Wipes arrive weekly; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^q (Premium): You need Rust's premium status to get in. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does private server test vanilla + turn up among the Rust Insights lists and filters?

These Rust Insights lists include private server test vanilla +: Best Rust community servers and Vanilla Rust servers. On the server list, the filters that surface it are Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Player counts

How many players are on private server test vanilla + right now?

private server test vanilla + is offline at the moment; the last sighting was 3 days 23 hours ago. The seven-day average is 0 players, and the highest point in that week was 1.

In the ranking of Rust servers, where does private server test vanilla + place?

On player hours for the last seven days, private server test vanilla + sits at #14,623, inside the top 66% of ranked servers.

Settings and rules

What are the settings and rules for private server test vanilla +?

Nothing about gather rate is given in the name of private server test vanilla +. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Community is the browser category it appears in. The server describes itself as vanilla, meaning nothing is changed from Facepunch's release: no altered rates, kits or rules. You need Rust's premium status to get in. The server has Valve's VAC anti-cheat switched on.

Which map is live on private server test vanilla +?

The game generates the map on private server test vanilla +: procedural, size 1,000, seed 2147483647. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Connecting

How do you connect to private server test vanilla +?

Type client.connect 81.0.249.65:28515 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. You need Rust's premium status to get in.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^w,^v,gmvanilla,cs168909,^q,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players It holds 50 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Wipe schedule

^w
Weekly Wipes arrive weekly.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, kits or rules.

Mods and access

^q
Premium You need Rust's premium status to get in.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.