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Rust Insights

Server profile

private server test

Offline, with 1 of 50 players on; ranked #13,084 of every public Rust server, the top 59%. It last wiped 4d ago.

Filed under vanillapremium
Launch Rust and join
1/ 50 players now 2% full
07-day averagepeak 1
#13,084ranktop 59%
4d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Note: Top 59% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average523/525
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average385/450
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average48/250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average51/250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average54/100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 241 on average161/200

The short version

Quick answers

From the figures on this page.

Wipe schedule

When does private server test wipe, and how often?

Its rhythm cannot be read yet: private server test has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 4 days 13 hours ago.

Server

On what version does private server test currently run?

Running on Windows, private server test is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for private server test, and is it online?

The last sighting of private server test was 4 days 13 hours ago, and it is offline at present. The last 4 full days gave 0 of 96 hours up, or 0% of the time. The first record Rust Insights has of it is 24 October 2026.

In which location does private server test sit?

No region is published by private server test. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 81.0.246.242:28615.

Lists and tags

How should you read the tags listed for private server test?

The tags gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^q (Premium): Rust's premium status is required to join are what private server test publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature private server test?

private server test appears among the following Rust Insights lists: Best Rust community servers and Vanilla Rust servers. On the server list, the filters that surface it are Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Vanilla ^v and Premium ^q; Group limit: 5 or more; Last wipe: In the last week.

Population

What does the population of private server test look like?

private server test is offline at the moment; the last sighting was 4 days 13 hours ago. Over the past week it peaked at 1 and averaged 0 players.

Where does private server test sit in the rankings?

On player hours for the last seven days, private server test sits at #13,084, inside the top 59% of ranked servers.

Rules and settings

What settings and rules apply on private server test?

No gather rate appears in the name of private server test. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. Vanilla is the label it uses: facepunch's game as shipped: rates, kits and rules are unchanged. Rust's premium status is required to join. Anti-cheat: VAC, from Valve, is on.

Which map is live on private server test?

A procedural map, generated by the game, is what private server test runs.

Join

How can you get onto private server test?

To connect, start Rust and enter client.connect 81.0.246.242:28615 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. Rust's premium status is required to join.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^v,gmvanilla,cs168909,^q,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players The slot count is 50.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Mods and access

^q
Premium Rust's premium status is required to join.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.