Server profile
My Custom Rust Server
Offline, with 1 of 10 players on; ranked #14,094 of every public Rust server, the top 64%. It last wiped 16d ago.
Offline 80.7.146.80:28015 checked 16d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 64% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 19:27 UTC17d ago | 1 | – | running | 1 |
| Fri 9 Oct, 12:34 UTC18d ago | 1 | – | 1.3 days | 1 |
| Thu 8 Oct, 16:42 UTC19d ago | 1 | – | 0.8 days | 1 |
| Sun 4 Oct, 18:49 UTC23d ago | 1 | – | 3.9 days | 1 |
| Sun 4 Oct, 09:38 UTC23d ago | 1 | – | 0.4 days | 1 |
| Wed 30 Sep, 18:44 UTC27d ago | 1 | – | 3.6 days | 1 |
| Wed 30 Sep, 10:11 UTC27d ago | 1 | – | 0.4 days | 1 |
| Tue 29 Sep, 18:51 UTC28d ago | 1 | – | 0.6 days | 1 |
| Tue 29 Sep, 10:10 UTC28d ago | 1 | – | 0.4 days | 1 |
| Mon 28 Sep, 19:35 UTC29d ago | 1 | – | 0.6 days | 1 |
| Sat 26 Sep, 14:11 UTC31d ago | 1 | – | 2.2 days | 0 |
| Fri 25 Sep, 16:56 UTC32d ago | 1 | – | 0.9 days | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What should you expect on wipe day at My Custom Rust Server?
The average busiest point of its recent wipes was 1 players. 0 hours into the latest wipe, the crowd on the server reached its peak.
How often does My Custom Rust Server wipe, and on which day?
No next wipe can be predicted for My Custom Rust Server, which wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 16 days 23 hours ago.
About the server
Which Rust version is My Custom Rust Server on?
The Rust build is network protocol 2634 and build 167231, running on Windows, for My Custom Rust Server. The same protocol is required to join, and Steam takes care of updating it.
How reliable is My Custom Rust Server, and is it up at the moment?
The last sighting of My Custom Rust Server was 16 days 22 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 25 September 2026.
Where does My Custom Rust Server run from?
There is no region published for My Custom Rust Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 80.7.146.80:28015.
Lists and tags
Which meanings sit behind the tags on My Custom Rust Server?
These tags come from My Custom Rust Server and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs167231 (Build): Build 167231 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does My Custom Rust Server appear?
My Custom Rust Server appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on My Custom Rust Server right now?
My Custom Rust Server is offline at the moment; the last sighting was 16 days 22 hours ago.
In the ranking of Rust servers, where does My Custom Rust Server place?
Player hours over seven days put My Custom Rust Server at #14,094, within the top 64% of the ranked field.
Map and rules
How is My Custom Rust Server configured, and what rules apply?
Nothing about gather rate is given in the name of My Custom Rust Server. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.
Join
How can you get onto My Custom Rust Server?
To connect, start Rust and enter client.connect 80.7.146.80:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.