Server profile
NadorCity
Offline, with 2 of 10 players on; ranked #12,260 of every public Rust server, the top 54%. It last wiped 26d ago.
Offline 80.61.28.78:28015 checked 25d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 54% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does NadorCity wipe?
Its rhythm cannot be read yet: NadorCity has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 26 days 7 hours have passed since its current world was created.
Server details
On what version does NadorCity currently run?
The Rust build is network protocol 2634 and build 166494, running on Windows, for NadorCity. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is NadorCity, and is it up at the moment?
Offline at the moment, NadorCity was last seen 25 days 14 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 2 October 2026.
What location is listed for NadorCity?
A region is not published by NadorCity. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 80.61.28.78:28015.
Server tags
How should you read the tags listed for NadorCity?
When the game's server browser reads NadorCity, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs166494 (Build): Build 166494 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature NadorCity?
These Rust Insights lists include NadorCity: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What does the population of NadorCity look like?
NadorCity is offline at the moment; the last sighting was 25 days 14 hours ago.
In the ranking of Rust servers, where does NadorCity place?
The player-hours ranking for the last seven days puts NadorCity at #12,260, among the top 54% of all ranked servers.
Rules and settings
How is NadorCity configured, and what rules apply?
Nothing about gather rate is given in the name of NadorCity. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.
Which map is live on NadorCity?
A procedural map, generated by the game, is what NadorCity runs.
How to join
How can you get onto NadorCity?
To connect, start Rust and enter client.connect 80.61.28.78:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.