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Rust Insights

Server profile

Frontier Seasons DEV

Offline, with 0 of 5 players on; ranked #9,858 of every public Rust server, the top 44%. It last wiped 11d ago.

Filed under moddedoxide
Launch Rust and join
0/ 5 players now 0% full
07-day averagepeak 1
#9,858ranktop 44%
11d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k16 Oct18 Oct21 Oct23 Oct26 Oct28 Oct

Note: Top 44% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 155 on average145/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average125/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average171/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average86/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average4/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average38/1000

The short version

Quick answers

From the figures on this page.

Wipe days

On what schedule does Frontier Seasons DEV wipe?

Its rhythm cannot be read yet: Frontier Seasons DEV has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 11 days 19 hours ago.

Server details

On what version does Frontier Seasons DEV currently run?

Rust network protocol 2635 and build 168909 on Windows is what Frontier Seasons DEV runs. You can only join if your game is on the same protocol; Steam handles that update.

Has Frontier Seasons DEV stayed online, and is it up now?

The last sighting of Frontier Seasons DEV was 3 days 10 hours ago, and it is offline at present. The last 7 full days gave 54 of 168 hours up, or 32% of the time. The first record Rust Insights has of it is 16 October 2026.

What location is listed for Frontier Seasons DEV?

No region is published by Frontier Seasons DEV. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 80.57.109.67:28015.

Tags

What is meant by each tag on Frontier Seasons DEV?

When the game's server browser reads Frontier Seasons DEV, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): It holds 5 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature Frontier Seasons DEV?

Frontier Seasons DEV appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population history

What does the population of Frontier Seasons DEV look like?

The last time Frontier Seasons DEV was seen online was 3 days 10 hours ago, and it is offline now. The seven-day average is 0 players, and the highest point in that week was 1.

In the ranking of Rust servers, where does Frontier Seasons DEV place?

The player-hours ranking for the last seven days puts Frontier Seasons DEV at #9,858, among the top 44% of all ranked servers.

Rules and settings

What settings and rules apply on Frontier Seasons DEV?

No gather rate appears in the name of Frontier Seasons DEV. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.

What is the map on Frontier Seasons DEV?

A procedural map, generated by the game, is what Frontier Seasons DEV runs.

How to join

What is the way to join Frontier Seasons DEV?

Open the console with F1 in Rust and enter client.connect 80.57.109.67:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players It holds 5 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.