Server profile
Carbon Test server
Offline, with 0 of 100 players on; ranked #15,339 of every public Rust server, the top 69%. It last wiped 5d ago.
Offline 80.47.14.21:28023 checked 1d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 16:12 UTC5d ago | 0 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
What does Carbon Test server look like once wipe day arrives?
Recent wipes peaked at 0 players on average. 0 hours after the latest wipe, the crowd peaked.
On what schedule does Carbon Test server wipe?
Too few wipes are on record for Carbon Test server to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 5 days 5 hours ago.
Server
Does Carbon Test server hold a steady frame rate?
Server fps averaged 229 over 48 hours; the lowest reading was 209. At its highest the entity count reached 47,783: buildings, deployables and everything else. It drew as much as 3,126 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
Which Rust version is Carbon Test server on?
Running on Linux, Carbon Test server is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
How reliable is Carbon Test server, and is it up at the moment?
Carbon Test server is offline at the moment; the last time it was seen was 40 hours ago. About 3 days 12 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 86 of 168 hours up, or 51% of the time. Rust Insights first logged this server on 19 October 2026.
Where does Carbon Test server run from?
A region is not published by Carbon Test server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 80.47.14.21:28023 is where it answers.
Tags
Which meanings sit behind the tags on Carbon Test server?
These tags come from Carbon Test server and are read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon, a plugin framework, runs on this server. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does Carbon Test server turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry Carbon Test server are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Population history
What does the population of Carbon Test server look like?
The last time Carbon Test server was seen online was 40 hours ago, and it is offline now. Its average over seven days comes to 0 players.
In the ranking of Rust servers, where does Carbon Test server place?
On player hours for the last seven days, Carbon Test server sits at #15,339, inside the top 69% of ranked servers.
Settings and rules
How is Carbon Test server configured, and what rules apply?
The name of Carbon Test server does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Carbon is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
Which map is live on Carbon Test server?
Size 3,000 and seed 836976 define the procedural map on Carbon Test server, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Connecting
What is the way to join Carbon Test server?
To connect, start Rust and enter client.connect 80.47.14.21:28023 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.