Server profile
Cobalt CI
Offline, with 0 of 500 players on; ranked #15,351 of every public Rust server, the top 69%. It last wiped 6d ago.
Offline 80.242.59.83:28915 checked 6d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 05:09 UTC6d ago | 0 | – | running | 0 |
| Thu 22 Oct, 06:03 UTC6d ago | 0 | – | 1 days | 0 |
| Wed 21 Oct, 22:34 UTC7d ago | 0 | – | 0.3 days | 0 |
| Tue 20 Oct, 23:49 UTC8d ago | 0 | – | 0.9 days | 0 |
| Mon 19 Oct, 21:39 UTC9d ago | 0 | – | 1.1 days | 0 |
| Sun 18 Oct, 22:34 UTC10d ago | 0 | – | 1 days | 0 |
| Thu 15 Oct, 17:04 UTC13d ago | 0 | – | 3.2 days | 0 |
| Wed 14 Oct, 10:48 UTC14d ago | 0 | – | 1.3 days | 0 |
| Thu 8 Oct, 17:44 UTC20d ago | 0 | – | 5.7 days | 0 |
| Tue 6 Oct, 13:58 UTC22d ago | 0 | – | 2.2 days | 0 |
| Mon 5 Oct, 09:12 UTC23d ago | 0 | – | 1.2 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
What should you expect on wipe day at Cobalt CI?
The average busiest point of its recent wipes was 0 players. The peak crowd on this wipe came 0 hours after it started.
On what schedule does Cobalt CI wipe?
No next wipe can be predicted for Cobalt CI, which wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 6 days ago.
About the server
What Rust version is live on Cobalt CI?
Rust network protocol 2635 and build 168909 on Windows is what Cobalt CI runs. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Cobalt CI, and is it online?
The last sighting of Cobalt CI was 6 days ago, and it is offline at present. It spent 2 of the last 7 full days' 168 hours up, 1% of the time. On 29 September 2026 is when Rust Insights first saw it.
What location is listed for Cobalt CI?
There is no region published for Cobalt CI. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 80.242.59.83:28915.
Server tags
How should you read the tags listed for Cobalt CI?
When the game's server browser reads Cobalt CI, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): It holds 500 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework in use. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does Cobalt CI turn up among the Rust Insights lists and filters?
Cobalt CI appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Player counts
How many players are on Cobalt CI right now?
Cobalt CI is offline at the moment; the last sighting was 6 days ago. Across the past week the mean was 0 players.
Where does Cobalt CI sit in the rankings?
Player hours over seven days put Cobalt CI at #15,351, within the top 69% of the ranked field.
Map and rules
How is Cobalt CI configured, and what rules apply?
Nothing about gather rate is given in the name of Cobalt CI. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Carbon is the plugin count it runs. Anti-cheat: VAC, from Valve, is off.
Connecting
How do you connect to Cobalt CI?
Open the console with F1 in Rust and enter client.connect 80.242.59.83:28915. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.