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Rust Insights

Server profile

sran' inc. | STAGING (aux01)

Offline, with 0 of 1000 players on; ranked #16,363 of every public Rust server, the top 71%. It last wiped 34d ago.

Filed under moddedcarbon
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 1000 players now 0% full
07-day averagepeak –
#16,363ranktop 71%
34d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.3 days usual gap between real wipes
80% on rhythm of its recent wipes
0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 25 SepThu 24 SepThu 24 Sep
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 05:24 UTC34d ago 0 – running 0
Thu 24 Sep, 18:03 UTC34d ago 0 – 0.5 days 0
Thu 24 Sep, 11:32 UTC35d ago 0 – 0.3 days 0
Thu 24 Sep, 04:29 UTC35d ago 0 – 0.3 days 0
Wed 23 Sep, 22:15 UTC35d ago 0 – 0.3 days 0
Wed 23 Sep, 15:28 UTC36d ago 2 – 0.3 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 150 on average152/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average184/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average98/700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 87 on average238/700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average347/350

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at sran' inc. | STAGING (aux01)?

Recent wipes peaked at 0 players on average. 0 hours after the latest wipe, the crowd peaked.

When does sran' inc. | STAGING (aux01) wipe, and how often?

No next wipe can be predicted for sran' inc. | STAGING (aux01), which wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 34 days 11 hours ago.

Server details

What Rust version is live on sran' inc. | STAGING (aux01)?

Running on Windows, sran' inc. | STAGING (aux01) is on Rust network protocol 2633 and build 165585. The same protocol is required to join, and Steam takes care of updating it.

How reliable is sran' inc. | STAGING (aux01), and is it up at the moment?

Offline at the moment, sran' inc. | STAGING (aux01) was last seen 34 days 2 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 16 September 2026 is when Rust Insights first saw it.

In which location does sran' inc. | STAGING (aux01) sit?

A region is not published by sran' inc. | STAGING (aux01). Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 80.242.59.137:35510.

Server tags

What is meant by each tag on sran' inc. | STAGING (aux01)?

These tags come from sran' inc. | STAGING (aux01) and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp1000 (Max players): It holds 1,000 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): To join you need the same version; protocol 2633; cs165585 (Build): The game build is 165585; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature sran' inc. | STAGING (aux01)?

These Rust Insights lists include sran' inc. | STAGING (aux01): Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population history

What does the population of sran' inc. | STAGING (aux01) look like?

The last time sran' inc. | STAGING (aux01) was seen online was 34 days 2 hours ago, and it is offline now.

Where does sran' inc. | STAGING (aux01) sit in the rankings?

On player hours for the last seven days, sran' inc. | STAGING (aux01) sits at #16,363, inside the top 71% of ranked servers.

Settings and rules

What are the settings and rules for sran' inc. | STAGING (aux01)?

Nothing about gather rate is given in the name of sran' inc. | STAGING (aux01). The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Carbon is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.

Which map is live on sran' inc. | STAGING (aux01)?

sran' inc. | STAGING (aux01) runs a procedural map of size 4,500 with seed 789552, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps. Read out, its map name is: SRAN MAP.

How to join

What is the way to join sran' inc. | STAGING (aux01)?

To connect, start Rust and enter client.connect 80.242.59.137:35510 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. You will find its website at https://discord.com/invite/sran.

The small print

Server tags

What each one means.

Published as mp1000,ptrak,$r?,v2633,gmrust,cs165585,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp1000
Max players It holds 1,000 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2633
Protocol To join you need the same version; protocol 2633.
cs165585
Build The game build is 165585.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it is filed under Modded.
^y
Carbon The plugin framework here is Carbon.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.