Server profile
sran' inc. | STAGING (aux01)
Offline, with 0 of 1000 players on; ranked #16,363 of every public Rust server, the top 71%. It last wiped 34d ago.
Offline 80.242.59.137:35510 checked 34d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 05:24 UTC34d ago | 0 | – | running | 0 |
| Thu 24 Sep, 18:03 UTC34d ago | 0 | – | 0.5 days | 0 |
| Thu 24 Sep, 11:32 UTC35d ago | 0 | – | 0.3 days | 0 |
| Thu 24 Sep, 04:29 UTC35d ago | 0 | – | 0.3 days | 0 |
| Wed 23 Sep, 22:15 UTC35d ago | 0 | – | 0.3 days | 0 |
| Wed 23 Sep, 15:28 UTC36d ago | 2 | – | 0.3 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
What should you expect on wipe day at sran' inc. | STAGING (aux01)?
Recent wipes peaked at 0 players on average. 0 hours after the latest wipe, the crowd peaked.
When does sran' inc. | STAGING (aux01) wipe, and how often?
No next wipe can be predicted for sran' inc. | STAGING (aux01), which wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 34 days 11 hours ago.
Server details
What Rust version is live on sran' inc. | STAGING (aux01)?
Running on Windows, sran' inc. | STAGING (aux01) is on Rust network protocol 2633 and build 165585. The same protocol is required to join, and Steam takes care of updating it.
How reliable is sran' inc. | STAGING (aux01), and is it up at the moment?
Offline at the moment, sran' inc. | STAGING (aux01) was last seen 34 days 2 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 16 September 2026 is when Rust Insights first saw it.
In which location does sran' inc. | STAGING (aux01) sit?
A region is not published by sran' inc. | STAGING (aux01). Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 80.242.59.137:35510.
Server tags
What is meant by each tag on sran' inc. | STAGING (aux01)?
These tags come from sran' inc. | STAGING (aux01) and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp1000 (Max players): It holds 1,000 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): To join you need the same version; protocol 2633; cs165585 (Build): The game build is 165585; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature sran' inc. | STAGING (aux01)?
These Rust Insights lists include sran' inc. | STAGING (aux01): Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population history
What does the population of sran' inc. | STAGING (aux01) look like?
The last time sran' inc. | STAGING (aux01) was seen online was 34 days 2 hours ago, and it is offline now.
Where does sran' inc. | STAGING (aux01) sit in the rankings?
On player hours for the last seven days, sran' inc. | STAGING (aux01) sits at #16,363, inside the top 71% of ranked servers.
Settings and rules
What are the settings and rules for sran' inc. | STAGING (aux01)?
Nothing about gather rate is given in the name of sran' inc. | STAGING (aux01). The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Carbon is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
Which map is live on sran' inc. | STAGING (aux01)?
sran' inc. | STAGING (aux01) runs a procedural map of size 4,500 with seed 789552, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps. Read out, its map name is: SRAN MAP.
How to join
What is the way to join sran' inc. | STAGING (aux01)?
To connect, start Rust and enter client.connect 80.242.59.137:35510 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. You will find its website at https://discord.com/invite/sran.
