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Rust Insights

Server profile · EU

[RU] Kalashnikov | Vanilla | Biweekly

Online, with 2 of 200 players on; ranked #3,778 of every public Rust server, the top 17%. It last wiped 28d ago.

Filed under biweekly wipes vanillaoxide
Launch Rust and join Website
The server's own banner, as it publishes it.
2/ 200 players now 1% full
17-day averagepeak 5
#3,778ranktop 17% · #1386 in EU
28d agolast wipebiweekly schedule
duenext wipeThu 29 Oct, 18:48 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020019:0004:0013:0023:0008:0017:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 17% of all ranked servers, top 47% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Thursday 29 October, 18:48 UTC due. Its biweekly schedule tag · low confidence

5 wipe-day peak players, last three wipes

Coming wipes

  1. dueThu 29 Oct, 18:48 UTC
  2. 7d 0hThu 5 Nov, 19:00 UTCFW
  3. 13d 23hThu 12 Nov, 18:48 UTC
  4. 27d 23hThu 26 Nov, 18:48 UTC
  5. 35d 0hThu 3 Dec, 19:00 UTCFW
  6. 41d 23hThu 10 Dec, 18:48 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 5, 41 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:48 UTC FW28d ago 5 – running 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 235 on average787/800
  2. Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 123 on average674/750
  3. Rusty Moose |EU Biweekly|EU · groups of 12+ · biweekly · 36 on average775/800
  4. Rustoria.co - EU MediumEU · groups of 12+ · biweekly · 26 on average477/525
  5. Rustopia.gg - EU MediumEU · groups of 12+ · biweekly · 20 on average590/650
  6. Владивосток | ДЛЯ НОВИЧКОВ | INSOMNISEU · groups of 30+ · biweekly · 17 on average8/150

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at [RU] Kalashnikov | Vanilla | Biweekly?

At their busiest, its recent wipes drew 5 players on average. The peak crowd on this wipe came 41 hours after it started.

When does [RU] Kalashnikov | Vanilla | Biweekly wipe, and how often?

Too few wipes are on record for [RU] Kalashnikov | Vanilla | Biweekly to confirm its schedule, so the tag guides the prediction. A wipe is expected on Thursday 29 October at 18:48 UTC. 28 days have passed since its current world was created. According to its tags, wipes come every two weeks.

Server details

How well does [RU] Kalashnikov | Vanilla | Biweekly perform?

The 48-hour average for server fps is 132, and 101 was the lowest seen. At its highest the entity count reached 157,789: buildings, deployables and everything else. The highest memory figure was 3,706 MB. What players feel as lag comes from low fps and an entity count on the rise.

On what version does [RU] Kalashnikov | Vanilla | Biweekly currently run?

The Rust build is network protocol 2635 and build 168909, running on Windows, for [RU] Kalashnikov | Vanilla | Biweekly. Joining needs your game on the same protocol, which Steam updates for you.

Has [RU] Kalashnikov | Vanilla | Biweekly stayed online, and is it up now?

[RU] Kalashnikov | Vanilla | Biweekly is currently reachable and online. About 7 hours ago is when it last restarted, judged from the uptime it reports. It spent 156 of the last 7 full days' 168 hours up, 93% of the time. Rust Insights first logged this server on 13 September 2026.

Where does [RU] Kalashnikov | Vanilla | Biweekly run from?

With its EU tag, [RU] Kalashnikov | Vanilla | Biweekly lists itself in Europe. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 80.242.59.133:35400.

Server tags

Which meanings sit behind the tags on [RU] Kalashnikov | Vanilla | Biweekly?

When the game's server browser reads [RU] Kalashnikov | Vanilla | Biweekly, it finds these tags: gmvanilla (Game mode): This server runs vanilla survival; mp200 (Max players): 200 slots in total; ts99 (Group limit): No team may exceed 99 players; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; EU (Europe): Find it in the browser under Europe. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does [RU] Kalashnikov | Vanilla | Biweekly turn up among the Rust Insights lists and filters?

[RU] Kalashnikov | Vanilla | Biweekly appears among the following Rust Insights lists: Best Rust community servers, Rust servers in Europe and Vanilla Rust servers. On the server list, the filters that surface it are Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Player counts

How many players are on [RU] Kalashnikov | Vanilla | Biweekly right now?

Of its 200 slots, [RU] Kalashnikov | Vanilla | Biweekly currently has 2 filled. The seven-day average is 1 players, and the highest point in that week was 5. Its strongest hour in the past 48 was 20:00 UTC, with an average of 1 players.

How does [RU] Kalashnikov | Vanilla | Biweekly compare with other Rust servers in the ranking?

In Europe, [RU] Kalashnikov | Vanilla | Biweekly is #1,386; across all ranked servers it is #3,778 on seven-day player hours, in the top 17%.

Map and rules

What are the settings and rules for [RU] Kalashnikov | Vanilla | Biweekly?

Nothing about gather rate is given in the name of [RU] Kalashnikov | Vanilla | Biweekly. 99 players is the most a group can hold. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Community. Oxide is the plugin count it runs. The server describes itself as vanilla, meaning facepunch's game as shipped: rates, kits and rules are unchanged. The server has Valve's VAC anti-cheat switched on.

What is the map on [RU] Kalashnikov | Vanilla | Biweekly?

The game generates the map on [RU] Kalashnikov | Vanilla | Biweekly: procedural, size 4,500, seed 12345. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Connecting

What is the way to join [RU] Kalashnikov | Vanilla | Biweekly?

To connect, start Rust and enter client.connect 80.242.59.133:35400 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. https://kalashnikovrust.ru is its website.

The small print

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,^b,^v,EU,gmvanilla,cs168909,ts99,^o

Game

gmvanilla
Game mode This server runs vanilla survival.
mp200
Max players 200 slots in total.
ts99
Group limit No team may exceed 99 players.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.

Region

EU
Europe Find it in the browser under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.