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Live edition51,920 playing on 11,693 servers

Rust Insights

Server profile

Magic Dev

Online, with 0 of 200 players on; ranked #5,998 of every public Rust server, the top 27%. It last wiped 5d ago.

Filed under moddedoxide
Launch Rust and join
0/ 200 players now 0% full
07-day averagepeak 2
#5,998ranktop 27%
5d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.511.5202:0011:0021:0006:0015:0000:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608002:0011:0021:0006:0015:0000:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Note: Top 27% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.5 days usual gap between real wipes
0% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
0% crowd held else halves by day 2

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sat 24 OctFri 23 OctThu 22 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 41 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 17:42 UTC5d ago 2 – running 0
Fri 23 Oct, 13:45 UTC6d ago 1 – 1.2 days 0
Thu 22 Oct, 16:27 UTC7d ago 1 – 0.9 days 0
Wed 14 Oct, 07:28 UTC15d ago 5+1 queue halved by day 3 8.4 days 0
Tue 13 Oct, 11:55 UTC16d ago 2 – 0.8 days 0
Fri 9 Oct, 13:43 UTC20d ago 1 halved by day 1 3.9 days 0
Wed 23 Sep, 15:17 UTC36d ago 1 halved by day 1 15.9 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 150 on average14/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average127/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average35/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average8/700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average36/700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average136/200

The short version

Quick answers

From the figures on this page.

Wipe cycle

On Magic Dev, what happens on wipe day?

At their busiest, its recent wipes drew 1 players on average. The peak crowd on this wipe came 41 hours after it started. Half the peak held until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 2.

How often does Magic Dev wipe, and on which day?

No next wipe can be predicted for Magic Dev, which wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 5 days 8 hours ago.

Server details

What does performance look like on Magic Dev?

Server fps averaged 39 over 48 hours; the lowest reading was 10. Buildings, deployables and the rest took the entity count as high as 99,108. The highest memory figure was 3,468 MB. What players feel as lag comes from low fps and an entity count on the rise.

What Rust version is live on Magic Dev?

Rust network protocol 2635 and build 168909 on Windows is what Magic Dev runs. Joining needs your game on the same protocol, which Steam updates for you.

Has Magic Dev stayed online, and is it up now?

At the time of this check Magic Dev is online. Going by the uptime figure it gives, its last restart was around 5 days 6 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 13 September 2026 is when Rust Insights first saw it.

In which location does Magic Dev sit?

No region is published by Magic Dev. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 80.242.59.110:10000.

Tags

Which meanings sit behind the tags on Magic Dev?

The tags gmrust (Game mode): Survival as standard Rust plays; mp200 (Max players): The slot count is 200; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; jp0 (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags are what Magic Dev publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does Magic Dev appear?

Magic Dev appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population history

How many players are on Magic Dev right now?

Of its 200 slots, Magic Dev currently has 0 filled. Over the past week it peaked at 2 and averaged 0 players. Look at the last 48 hours and the peak hour is 08:00 UTC, at 1 players on average.

In the ranking of Rust servers, where does Magic Dev place?

The player-hours ranking for the last seven days puts Magic Dev at #5,998, among the top 27% of all ranked servers.

Settings and rules

What settings and rules apply on Magic Dev?

No gather rate appears in the name of Magic Dev. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.

What is the map on Magic Dev?

The game generates the map on Magic Dev: procedural, size 4,500, seed 1886581633. The same size and seed produce the same map, so from this page you can look at it on RustMaps. Read out, its map name is: BAЙП ПPЯMO CEЙЧAC!.

Connecting

How can you get onto Magic Dev?

To connect, start Rust and enter client.connect 80.242.59.110:10000 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp200,ptrak,jp0,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp200
Max players The slot count is 200.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Other

jp0
Custom tag A plugin or the owner set this tag; it is not one of Rust's standard tags.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.