Server profile
TEST
Offline, with 0 of 10 players on; ranked #13,677 of every public Rust server, the top 62%. It last wiped 2d ago.
Offline 80.237.17.185:28015 checked 2d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 62% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does TEST wipe, and on which day?
The record of TEST's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 2 days 8 hours have passed since its current world was created.
Server
What Rust version is live on TEST?
The Rust build is network protocol 2635 and build 168909, running on Windows, for TEST. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for TEST, and is it online?
TEST is offline at the moment; the last time it was seen was 2 days 5 hours ago. That works out at 0 of 24 hours up, 0%, across the last 1 full day. On 26 October 2026 is when Rust Insights first saw it.
In which location does TEST sit?
No region is published by TEST. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 80.237.17.185:28015 is where it answers.
Tags
What is meant by each tag on TEST?
When the game's server browser reads TEST, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does TEST appear?
These Rust Insights lists include TEST: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Population
How many players are on TEST right now, and how does that number move?
The last time TEST was seen online was 2 days 5 hours ago, and it is offline now. The seven-day average is 0 players, and the highest point in that week was 1.
Where does TEST sit in the rankings?
On player hours for the last seven days, TEST sits at #13,677, inside the top 62% of ranked servers.
Map and rules
What are the settings and rules for TEST?
Nothing about gather rate is given in the name of TEST. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
What is the map on TEST?
A procedural map, generated by the game, is what TEST runs.
Connecting
How do you connect to TEST?
Open the console with F1 in Rust and enter client.connect 80.237.17.185:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.