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Rust Insights

Server profile

22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh

Online, with 0 of 200 players on; ranked #5,425 of every public Rust server, the top 24%. It last wiped 5d ago.

Filed under 2x biweekly wipes moddedoxide
Launch Rust and join Website
0/ 200 players now 0% full
07-day averagepeak 3
#5,425ranktop 24%
5d agolast wipebiweekly schedule
7d 23hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75120:0005:0014:0023:0008:0017:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608020:0005:0014:0023:0008:0017:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 24% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

20.8 days usual gap between real wipes
4 wipe-day peak players, last three wipes
0% crowd held else halves by day 4

Coming wipes

  1. 7d 23hThu 5 Nov, 19:00 UTCFW
  2. 22d 0hThu 19 Nov, 19:59 UTC
  3. 35d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 22 OctFri 2 Oct
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 3, 28 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 19:59 UTC5d ago 3 – running 0
Fri 2 Oct, 01:08 UTC26d ago 4 halved by day 4 20.8 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Atlas - EU 2X Medium | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · biweekly · 182 on average43/100
  2. SURVIVORS.GG #2 [ 2x Vanilla ] WIPED 27.10groups of 8+ · 2x · biweekly · 170 on average414/425
  3. SURVIVORS.GG #7 [ 2x Vanilla ] WIPED 28.10groups of 30+ · 2x · biweekly · 101 on average782/800
  4. [SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 27/10EA · groups of 8+ · 2x · biweekly · 81 on average174/205
  5. ДЛЯ НОВИЧКОВ | КЛАССИКА X2 |KARMA RUST 24.10EU · groups of 10+ · 2x · biweekly · 51 on average42/200
  6. PROSTOJ #6 | Ресурсы x2 | Компоненты x1EU · groups of 8+ · 2x · biweekly · 49 on average44/200

The short version

Quick answers

From the figures on this page.

Wipe days

What does 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh look like once wipe day arrives?

The average busiest point of its recent wipes was 4 players. 28 hours into the latest wipe, the crowd on the server reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 4.

How often does 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh wipe, and on which day?

Too few wipes are on record for 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh to confirm its schedule, so the tag guides the prediction. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on now was made 5 days 23 hours ago. Its tags carry an every-two-weeks wipe schedule.

Server details

How well does 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh perform?

Server fps averaged 59 over 48 hours; the lowest reading was 53. At its highest the entity count reached 74,719: buildings, deployables and everything else. It drew as much as 3,239 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

Which Rust version is 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh on?

Rust network protocol 2635 and build 168909 on Linux is what 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh runs. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh, and is it up at the moment?

At the time of this check 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh is online. The uptime it reports puts the last restart at about 14 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. On 13 September 2026 is when Rust Insights first saw it.

In which location does 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh sit?

There is no region published for 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 80.209.70.10:28015.

Server tags

What is meant by each tag on 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh?

These tags come from 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): It holds 200 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^b (Biweekly): It wipes once a fortnight; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh?

These Rust Insights lists include 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh: Rust servers with a 2x gather rate and Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x.

Player counts

How many players are on 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh right now, and how does that number move?

Of its 200 slots, 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh currently has 0 filled. Over the past week it peaked at 3 and averaged 0 players. The busiest point of the last 48 hours fell at 00:00 UTC, averaging 1 players.

How does 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh at #5,425, among the top 24% of all ranked servers.

Map and rules

How is 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh configured, and what rules apply?

Going by its name, 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh gathers at 2x. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.

Which map is live on 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh?

The game generates the map on 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh: procedural, size 3,500, seed 53316932. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Join

How can you get onto 22/10|DanishHawks|2Week|FPS+|Xp|2X|QuickSmelt|Loot+|4MAX|AntiCh?

Open the console with F1 in Rust and enter client.connect 80.209.70.10:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. You will find its website at https://www.danishhawks.dk.

The small print

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,^b,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp200
Max players It holds 200 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.