Server profile
PhoenixFireTigerLocalTest
Offline, with 0 of 1 players on; ranked #15,479 of every public Rust server, the top 71%. It last wiped 16d ago.
Offline 80.208.56.246:28985 checked 16d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 20:50 UTC16d ago | 0 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On PhoenixFireTigerLocalTest, what happens on wipe day?
Recent wipes peaked at 0 players on average. 0 hours after the latest wipe, the crowd peaked.
How often does PhoenixFireTigerLocalTest wipe, and on which day?
Too few wipes are on record for PhoenixFireTigerLocalTest to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 16 days 10 hours ago.
Server
What Rust version is live on PhoenixFireTigerLocalTest?
Running on Windows, PhoenixFireTigerLocalTest is on Rust network protocol 2631 and build 156583. The same protocol is required to join, and Steam takes care of updating it.
How reliable is PhoenixFireTigerLocalTest, and is it up at the moment?
The last sighting of PhoenixFireTigerLocalTest was 16 days 10 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 12 October 2026.
What location is listed for PhoenixFireTigerLocalTest?
A region is not published by PhoenixFireTigerLocalTest. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 80.208.56.246:28985.
Tags
What is meant by each tag on PhoenixFireTigerLocalTest?
When the game's server browser reads PhoenixFireTigerLocalTest, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): The slot count is 1; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2631 (Protocol): Matching versions are required, and the protocol is 2631; cs156583 (Build): The game build is 156583; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature PhoenixFireTigerLocalTest?
PhoenixFireTigerLocalTest appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on PhoenixFireTigerLocalTest right now?
PhoenixFireTigerLocalTest was last seen 16 days 10 hours ago and is offline right now.
In the ranking of Rust servers, where does PhoenixFireTigerLocalTest place?
Player hours over seven days put PhoenixFireTigerLocalTest at #15,479, within the top 71% of the ranked field.
Rules and settings
What settings and rules apply on PhoenixFireTigerLocalTest?
No gather rate appears in the name of PhoenixFireTigerLocalTest. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
Which map is live on PhoenixFireTigerLocalTest?
The map on PhoenixFireTigerLocalTest is procedural and the game generates it.
How to join
What is the way to join PhoenixFireTigerLocalTest?
Type client.connect 80.208.56.246:28985 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.