Server profile
-=Dimikastafari=- Staging Test
Offline, with 0 of 2 players on; ranked #15,326 of every public Rust server, the top 69%. It last wiped 29d ago.
Offline 80.200.23.239:28015 checked 8d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 28 Sep, 21:51 UTC29d ago | 2 | – | running | 1 |
| Mon 28 Sep, 09:17 UTC29d ago | 2 | – | 0.5 days | 0 |
| Sun 27 Sep, 21:20 UTC30d ago | 2 | – | 0.5 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
What does -=Dimikastafari=- Staging Test look like once wipe day arrives?
At their busiest, its recent wipes drew 2 players on average. 4 hours into the latest wipe, the crowd on the server reached its peak.
On what schedule does -=Dimikastafari=- Staging Test wipe?
-=Dimikastafari=- Staging Test wipes at times that vary, so its next wipe cannot be predicted. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 29 days 4 hours ago.
Server
On what version does -=Dimikastafari=- Staging Test currently run?
The Rust build is network protocol 2635 and build 168464, running on Windows, for -=Dimikastafari=- Staging Test. Joining needs your game on the same protocol, which Steam updates for you.
Has -=Dimikastafari=- Staging Test stayed online, and is it up now?
-=Dimikastafari=- Staging Test is offline at the moment; the last time it was seen was 8 days 5 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 27 September 2026 is when Rust Insights first saw it.
What location is listed for -=Dimikastafari=- Staging Test?
There is no region published for -=Dimikastafari=- Staging Test. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 80.200.23.239:28015 is where it answers.
Server tags
Which meanings sit behind the tags on -=Dimikastafari=- Staging Test?
These tags come from -=Dimikastafari=- Staging Test and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): It holds 2 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168464 (Build): It runs game build 168464; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon is the plugin framework in use. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature -=Dimikastafari=- Staging Test?
These Rust Insights lists include -=Dimikastafari=- Staging Test: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
What does the population of -=Dimikastafari=- Staging Test look like?
-=Dimikastafari=- Staging Test is offline at the moment; the last sighting was 8 days 5 hours ago.
How does -=Dimikastafari=- Staging Test compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts -=Dimikastafari=- Staging Test at #15,326, among the top 69% of all ranked servers.
Settings and rules
How is -=Dimikastafari=- Staging Test configured, and what rules apply?
No gather rate appears in the name of -=Dimikastafari=- Staging Test. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Carbon is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
What is the map on -=Dimikastafari=- Staging Test?
The game generates the map on -=Dimikastafari=- Staging Test, which is procedural.
How to join
How can you get onto -=Dimikastafari=- Staging Test?
To connect, start Rust and enter client.connect 80.200.23.239:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.