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Rust Insights

Server profile

-=Dimikastafari=- Staging Test

Offline, with 0 of 2 players on; ranked #15,326 of every public Rust server, the top 69%. It last wiped 29d ago.

Filed under moddedcarbon
Launch Rust and join
0/ 2 players now 0% full
07-day averagepeak –
#15,326ranktop 69%
29d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k27 Sep2 Oct7 Oct12 Oct21 Oct26 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.5 days usual gap between real wipes
100% on rhythm of its recent wipes
2 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Mon 28 SepMon 28 SepSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 28 Sep, 21:51 UTC29d ago 2 – running 1
Mon 28 Sep, 09:17 UTC29d ago 2 – 0.5 days 0
Sun 27 Sep, 21:20 UTC30d ago 2 – 0.5 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 161 on average36/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average122/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average42/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average21/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average8/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average3/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does -=Dimikastafari=- Staging Test look like once wipe day arrives?

At their busiest, its recent wipes drew 2 players on average. 4 hours into the latest wipe, the crowd on the server reached its peak.

On what schedule does -=Dimikastafari=- Staging Test wipe?

-=Dimikastafari=- Staging Test wipes at times that vary, so its next wipe cannot be predicted. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 29 days 4 hours ago.

Server

On what version does -=Dimikastafari=- Staging Test currently run?

The Rust build is network protocol 2635 and build 168464, running on Windows, for -=Dimikastafari=- Staging Test. Joining needs your game on the same protocol, which Steam updates for you.

Has -=Dimikastafari=- Staging Test stayed online, and is it up now?

-=Dimikastafari=- Staging Test is offline at the moment; the last time it was seen was 8 days 5 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 27 September 2026 is when Rust Insights first saw it.

What location is listed for -=Dimikastafari=- Staging Test?

There is no region published for -=Dimikastafari=- Staging Test. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 80.200.23.239:28015 is where it answers.

Server tags

Which meanings sit behind the tags on -=Dimikastafari=- Staging Test?

These tags come from -=Dimikastafari=- Staging Test and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): It holds 2 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168464 (Build): It runs game build 168464; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon is the plugin framework in use. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature -=Dimikastafari=- Staging Test?

These Rust Insights lists include -=Dimikastafari=- Staging Test: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player counts

What does the population of -=Dimikastafari=- Staging Test look like?

-=Dimikastafari=- Staging Test is offline at the moment; the last sighting was 8 days 5 hours ago.

How does -=Dimikastafari=- Staging Test compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts -=Dimikastafari=- Staging Test at #15,326, among the top 69% of all ranked servers.

Settings and rules

How is -=Dimikastafari=- Staging Test configured, and what rules apply?

No gather rate appears in the name of -=Dimikastafari=- Staging Test. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Carbon is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.

What is the map on -=Dimikastafari=- Staging Test?

The game generates the map on -=Dimikastafari=- Staging Test, which is procedural.

How to join

How can you get onto -=Dimikastafari=- Staging Test?

To connect, start Rust and enter client.connect 80.200.23.239:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2635,gmrust,cs168464,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players It holds 2 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol To join you need the same version; protocol 2635.
cs168464
Build It runs game build 168464.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded is its listing, because plugins or settings change how the game plays.
^y
Carbon Carbon is the plugin framework in use.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.