Server profile
Dave's Local Rust Server
Offline, with 0 of 1 players on; ranked #15,986 of every public Rust server, the top 71%. It last wiped 23d ago.
Offline 80.195.168.2:28015 checked 21d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 23:19 UTC23d ago | 1 | – | running | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What does Dave's Local Rust Server look like once wipe day arrives?
The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked.
On what schedule does Dave's Local Rust Server wipe?
Its rhythm cannot be read yet: Dave's Local Rust Server has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 23 days 21 hours have passed since its current world was created.
About the server
Which Rust version is Dave's Local Rust Server on?
Rust network protocol 2634 and build 166652 on Windows is what Dave's Local Rust Server runs. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is Dave's Local Rust Server, and is it up at the moment?
Dave's Local Rust Server is offline at the moment; the last time it was seen was 21 days 21 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 19 September 2026 is when Rust Insights first saw it.
What location is listed for Dave's Local Rust Server?
A region is not published by Dave's Local Rust Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 80.195.168.2:28015.
Server tags
What is meant by each tag on Dave's Local Rust Server?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): It holds 1 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what Dave's Local Rust Server publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does Dave's Local Rust Server turn up among the Rust Insights lists and filters?
Dave's Local Rust Server appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What does the population of Dave's Local Rust Server look like?
Dave's Local Rust Server was last seen 21 days 21 hours ago and is offline right now.
In the ranking of Rust servers, where does Dave's Local Rust Server place?
The player-hours ranking for the last seven days puts Dave's Local Rust Server at #15,986, among the top 71% of all ranked servers.
Settings and rules
How is Dave's Local Rust Server configured, and what rules apply?
The name of Dave's Local Rust Server does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
Which map is live on Dave's Local Rust Server?
A procedural map, generated by the game, is what Dave's Local Rust Server runs.
Join
What is the way to join Dave's Local Rust Server?
Open the console with F1 in Rust and enter client.connect 80.195.168.2:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.