Server profile
Local Test
Offline, with 0 of 2 players on; ranked #15,400 of every public Rust server. It last wiped 39d ago.
Offline 80.187.74.12:28015 checked 39d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does Local Test wipe, and on which day?
The record of Local Test's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 39 days 23 hours ago.
Server
On what version does Local Test currently run?
Running on Windows, Local Test is on Rust network protocol 2633 and build 164530. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is Local Test, and is it up at the moment?
Local Test is offline at the moment; the last time it was seen was 39 days 22 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 18 September 2026.
What location is listed for Local Test?
There is no region published for Local Test. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 80.187.74.12:28015 is where it answers.
Server tags
What is meant by each tag on Local Test?
When the game's server browser reads Local Test, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework in use. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Local Test appear?
The Rust Insights lists that carry Local Test are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
What does the population of Local Test look like?
Local Test was last seen 39 days 22 hours ago and is offline right now.
Where does Local Test sit in the rankings?
On player hours for the last seven days, Local Test sits at #15,400, inside the top – of ranked servers.
Rules and settings
What settings and rules apply on Local Test?
The name of Local Test does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Carbon is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
What is the map on Local Test?
The game generates the map on Local Test, which is procedural.
Join
How do you connect to Local Test?
Open the console with F1 in Rust and enter client.connect 80.187.74.12:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.