Server profile
homeserver build test
Offline, with 0 of 4 players on; ranked #15,159 of every public Rust server, the top 70%. It last wiped 10d ago.
Offline 80.187.123.34:28015 checked 10d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |119/999
- [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |139/999
- [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes40/150
- Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA25/100
- AQRUX RUST BUILD | CREATIVE | SANDBOX4/100
- KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight22/100
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does homeserver build test wipe, and on which day?
Too few wipes are on record for homeserver build test to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 10 days 6 hours have passed since its current world was created.
Server details
Which Rust version is homeserver build test on?
Running on Linux, homeserver build test is on Rust network protocol 2634 and build 167781. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for homeserver build test, and is it online?
The last sighting of homeserver build test was 10 days 6 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 17 October 2026 is when Rust Insights first saw it.
In which location does homeserver build test sit?
There is no region published for homeserver build test. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 80.187.123.34:28015.
Server tags
What is meant by each tag on homeserver build test?
These tags come from homeserver build test and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The slot count is 4; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): The plugin framework here is Carbon. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does homeserver build test appear?
homeserver build test appears among the following Rust Insights lists: Modded Rust servers, explained and Rust build and creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
How many players are on homeserver build test right now?
homeserver build test is offline at the moment; the last sighting was 10 days 6 hours ago.
In the ranking of Rust servers, where does homeserver build test place?
Player hours over seven days put homeserver build test at #15,159, within the top 70% of the ranked field.
Map and rules
What settings and rules apply on homeserver build test?
Nothing about gather rate is given in the name of homeserver build test. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Carbon is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
Which map is live on homeserver build test?
The game generates the map on homeserver build test, which is procedural.
How to join
What is the way to join homeserver build test?
Type client.connect 80.187.123.34:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.