Server profile
insprd local test
Offline, with 1 of 10 players on; ranked #13,355 of every public Rust server. It last wiped 46d ago.
Offline 80.187.121.122:28015 checked 41d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does insprd local test wipe, and on which day?
Too few wipes are on record for insprd local test to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 46 days 4 hours ago.
Server details
Which Rust version is insprd local test on?
Running on Windows, insprd local test is on Rust network protocol 2633 and build 163794. Joining needs your game on the same protocol, which Steam updates for you.
Has insprd local test stayed online, and is it up now?
The last sighting of insprd local test was 41 days 22 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 13 September 2026.
In which location does insprd local test sit?
A region is not published by insprd local test. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 80.187.121.122:28015 is where it answers.
Server tags
How should you read the tags listed for insprd local test?
The tags gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs163794 (Build): Build 163794 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what insprd local test publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does insprd local test turn up among the Rust Insights lists and filters?
insprd local test appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on insprd local test right now, and how does that number move?
insprd local test is offline at the moment; the last sighting was 41 days 22 hours ago.
Where does insprd local test sit in the rankings?
The player-hours ranking for the last seven days puts insprd local test at #13,355, among the top – of all ranked servers.
Rules and settings
How is insprd local test configured, and what rules apply?
No gather rate appears in the name of insprd local test. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.
What is the map on insprd local test?
A procedural map, generated by the game, is what insprd local test runs.
Connecting
How can you get onto insprd local test?
To connect, start Rust and enter client.connect 80.187.121.122:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.