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Rust Insights

Server profile

TEST server please ignore

Offline, with 1 of 100 players on; ranked #15,097 of every public Rust server, the top 69%. It last wiped 13d ago.

Filed under moddedoxide
Launch Rust and join
1/ 100 players now 1% full
07-day averagepeak –
#15,097ranktop 69%
13d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep17 Oct20 Oct24 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6 days usual gap between real wipes
33% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 15 OctWed 14 OctSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 15:17 UTC13d ago 1 – running 0
Wed 14 Oct, 15:36 UTC14d ago 1 – 1 days 0
Sat 19 Sep, 14:27 UTC39d ago 1 held half 25 days 0
Sun 13 Sep, 15:14 UTC45d ago 0 – 6 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 150 on average102/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average126/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average131/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average46/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average4/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average19/1000

The short version

Quick answers

From the figures on this page.

Wipe days

On TEST server please ignore, what happens on wipe day?

Recent wipes peaked at 1 players on average. 0 hours after the latest wipe, the crowd peaked. Half the peak held until the next wipe in 100% of its recent wipes.

How often does TEST server please ignore wipe, and on which day?

No next wipe can be predicted for TEST server please ignore, which wipes at irregular times. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 13 days 17 hours have passed since its current world was created.

About the server

What Rust version is live on TEST server please ignore?

Rust network protocol 2634 and build 167781 on Linux is what TEST server please ignore runs. The same protocol is required to join, and Steam takes care of updating it.

How reliable is TEST server please ignore, and is it up at the moment?

TEST server please ignore is offline at the moment; the last time it was seen was 11 days 10 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 13 September 2026 is when Rust Insights first saw it.

In which location does TEST server please ignore sit?

There is no region published for TEST server please ignore. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 80.187.119.191:28015.

Tags

Which meanings sit behind the tags on TEST server please ignore?

The tags gmvanilla (Game mode): This server runs vanilla survival; mp100 (Max players): The slot count is 100; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what TEST server please ignore publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does TEST server please ignore turn up among the Rust Insights lists and filters?

These Rust Insights lists include TEST server please ignore: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population history

How many players are on TEST server please ignore right now?

The last time TEST server please ignore was seen online was 11 days 10 hours ago, and it is offline now.

In the ranking of Rust servers, where does TEST server please ignore place?

Player hours over seven days put TEST server please ignore at #15,097, within the top 69% of the ranked field.

Rules and settings

What are the settings and rules for TEST server please ignore?

The name of TEST server please ignore does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

Which map is live on TEST server please ignore?

The map on TEST server please ignore is procedural and the game generates it.

Connecting

How do you connect to TEST server please ignore?

Open the console with F1 in Rust and enter client.connect 80.187.119.191:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode This server runs vanilla survival.
mp100
Max players The slot count is 100.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol To join you need the same version; protocol 2634.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.