Server profile
Outpost Local Test
Offline, with 0 of 2 players on; ranked #9,053 of every public Rust server, the top 41%. It makes a new world every few hours rather than wiping.
Offline 80.115.125.160:28015 checked 1d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 41% of all ranked servers. Ranked on player hours over the last seven days.
The record
World resets
A new world every few hours; none of these counts as a wipe.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 02:54 UTC2d ago | – | – | – | 0 |
| Tue 27 Oct, 02:21 UTC2d ago | – | – | – | 0 |
| Tue 27 Oct, 02:14 UTC2d ago | – | – | – | 1 |
| Tue 27 Oct, 02:00 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 23:06 UTC2d ago | – | – | – | 0 |
| Mon 26 Oct, 22:55 UTC2d ago | – | – | – | 0 |
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does Outpost Local Test wipe, and on which day?
None of the resets on Outpost Local Test counts as a wipe: a new world is made every few hours and no wipe schedule is kept.
Server
On what version does Outpost Local Test currently run?
Running on Windows, Outpost Local Test is on Rust network protocol 2635 and build 168909. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Outpost Local Test, and is it online?
The last sighting of Outpost Local Test was 39 hours ago, and it is offline at present. It spent 18 of the last 2 full days' 48 hours up, 38% of the time. The first record Rust Insights has of it is 26 October 2026.
Where does Outpost Local Test run from?
There is no region published for Outpost Local Test. Rust Insights reports the location a server declares, not the physical place of the machine. 80.115.125.160:28015 is where it answers.
Server tags
What is meant by each tag on Outpost Local Test?
When the game's server browser reads Outpost Local Test, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): It holds 2 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Outpost Local Test appear?
The Rust Insights lists that carry Outpost Local Test are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Population
How many players are on Outpost Local Test right now?
Outpost Local Test was last seen 39 hours ago and is offline right now. The seven-day average is 0 players, and the highest point in that week was 1.
Where does Outpost Local Test sit in the rankings?
The player-hours ranking for the last seven days puts Outpost Local Test at #9,053, among the top 41% of all ranked servers.
Rules and settings
What are the settings and rules for Outpost Local Test?
The name of Outpost Local Test does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.
How to join
What is the way to join Outpost Local Test?
Open the console with F1 in Rust and enter client.connect 80.115.125.160:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.