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Rust Insights

Server profile

Operational Control Center

Offline, with 1 of 3 players on; ranked #9,023 of every public Rust server, the top 41%. It last wiped 5d ago.

Filed under moddedoxide
Launch Rust and join
1/ 3 players now 33% full
17-day averagepeak 1
#9,023ranktop 41%
5d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75117:0018:0019:0019:0020:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Note: Top 41% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average132/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average122/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average192/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average71/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average9/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average21/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

How often does Operational Control Center wipe, and on which day?

The record of Operational Control Center's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 5 days 21 hours ago.

Server

Which Rust version is Operational Control Center on?

The Rust build is network protocol 2635 and build 168909, running on Windows, for Operational Control Center. Joining needs your game on the same protocol, which Steam updates for you.

Has Operational Control Center stayed online, and is it up now?

The last sighting of Operational Control Center was 13 hours ago, and it is offline at present. It spent 6 of the last 3 full days' 72 hours up, 8% of the time. Rust Insights first logged this server on 25 October 2026.

Where does Operational Control Center run from?

A region is not published by Operational Control Center. Rust Insights reports the location a server declares, not the physical place of the machine. 79.223.239.140:28025 is where it answers.

Tags

How should you read the tags listed for Operational Control Center?

When the game's server browser reads Operational Control Center, it finds these tags: gmvanilla (Game mode): This server runs vanilla survival; mp3 (Max players): The slot count is 3; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does Operational Control Center appear?

Operational Control Center appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Population

How many players are on Operational Control Center right now?

Operational Control Center was last seen 13 hours ago and is offline right now. A weekly average of 1 players goes with a peak of 1. The busiest point of the last 48 hours fell at 18:00 UTC, averaging 1 players.

Where does Operational Control Center sit in the rankings?

Player hours over seven days put Operational Control Center at #9,023, within the top 41% of the ranked field.

Settings and rules

What are the settings and rules for Operational Control Center?

The name of Operational Control Center does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

Join

How do you connect to Operational Control Center?

To connect, start Rust and enter client.connect 79.223.239.140:28025 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp3,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This server runs vanilla survival.
mp3
Max players The slot count is 3.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.