Server profile
Rust-Local
Offline, with 1 of 10 players on; ranked #4,705 of every public Rust server, the top 21%. It last wiped 5d ago.
Offline 79.174.34.37:28015 checked 1d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 21% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does Rust-Local wipe, and how often?
Its rhythm cannot be read yet: Rust-Local has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 5 days 2 hours ago.
Server details
Which Rust version is Rust-Local on?
The Rust build is network protocol 2635 and build 168909, running on Linux, for Rust-Local. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Rust-Local, and is it online?
The last sighting of Rust-Local was 24 hours ago, and it is offline at present. It spent 54 of the last 3 full days' 72 hours up, 75% of the time. On 24 October 2026 is when Rust Insights first saw it.
Where does Rust-Local run from?
A region is not published by Rust-Local. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 79.174.34.37:28015.
Lists and tags
How should you read the tags listed for Rust-Local?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what Rust-Local publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature Rust-Local?
These Rust Insights lists include Rust-Local: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player counts
What does the population of Rust-Local look like?
The last time Rust-Local was seen online was 24 hours ago, and it is offline now. The seven-day average is 1 players, and the highest point in that week was 2. Its strongest hour in the past 48 was 16:00 UTC, with an average of 2 players.
Where does Rust-Local sit in the rankings?
Player hours over seven days put Rust-Local at #4,705, within the top 21% of the ranked field.
Rules and settings
How is Rust-Local configured, and what rules apply?
Nothing about gather rate is given in the name of Rust-Local. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
What is the map on Rust-Local?
A procedural map, generated by the game, is what Rust-Local runs.
How to join
What is the way to join Rust-Local?
Open the console with F1 in Rust and enter client.connect 79.174.34.37:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.