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Live edition74,934 playing on 11,814 servers

Rust Insights

Server profile

replays

Offline, with 0 of 1 players on; ranked #15,348 of every public Rust server, the top 70%. It last wiped 19d ago.

Filed under moddedoxide
Launch Rust and join
0/ 1 players now 0% full
07-day averagepeak –
#15,348ranktop 70%
19d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k24 Sep1 Oct7 Oct14 Oct20 Oct27 Oct

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

13.8 days usual gap between real wipes
1 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 8 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 09:25 UTC19d ago 1 – running 0
Thu 24 Sep, 13:21 UTC33d ago 1 held half 13.8 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 164 on average137/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average124/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 112 on average127/225
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average29/200
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 86 on average124/700
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average38/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at replays?

Recent wipes peaked at 1 players on average. The peak crowd on this wipe came 0 hours after it started. In 100% of recent wipes, more than half the peak was still playing at the next wipe.

How often does replays wipe, and on which day?

The record of replays's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 19 days 11 hours ago.

About the server

Which Rust version is replays on?

Rust network protocol 2634 and build 167058 on Windows is what replays runs. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is replays, and is it up at the moment?

Offline at the moment, replays was last seen 7 days 12 hours ago. The last 7 full days gave 1 of 168 hours up, or 1% of the time. Rust Insights first logged this server on 24 September 2026.

What location is listed for replays?

There is no region published for replays. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 79.165.151.88:28015.

Tags

Which meanings sit behind the tags on replays?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs167058 (Build): Build 167058 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what replays publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does replays turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry replays are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

How many players are on replays right now, and how does that number move?

replays is offline at the moment; the last sighting was 7 days 12 hours ago. A seven-day average of 0 players puts the last week in context.

In the ranking of Rust servers, where does replays place?

The player-hours ranking for the last seven days puts replays at #15,348, among the top 70% of all ranked servers.

Map and rules

What are the settings and rules for replays?

The name of replays does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

What is the map on replays?

The game generates the map on replays, which is procedural.

Connecting

How can you get onto replays?

To connect, start Rust and enter client.connect 79.165.151.88:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players The slot count is 1.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol To join you need the same version; protocol 2634.
cs167058
Build Build 167058 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.