Server profile
nameserver
Offline, with 1 of 1 players on; ranked #8,782 of every public Rust server, the top 39%. It last wiped 2d ago.
Offline 79.139.172.198:28015 checked 15h ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 39% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 6 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 05:27 UTC2d ago | 1 | – | running | 0 |
| Fri 25 Sep, 06:01 UTC33d ago | 1 | halved by day 24 | 31 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
What does nameserver look like once wipe day arrives?
Recent wipes peaked at 1 players on average. 6 hours into the latest wipe, the crowd on the server reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 24.
When does nameserver wipe, and how often?
Too few wipes are on record for nameserver to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 2 days 22 hours ago.
About the server
What Rust version is live on nameserver?
Rust network protocol 2635 and build 168909 on Windows is what nameserver runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for nameserver, and is it online?
The last sighting of nameserver was 15 hours ago, and it is offline at present. The last 7 full days gave 18 of 168 hours up, or 11% of the time. Rust Insights first logged this server on 25 September 2026.
Where does nameserver run from?
There is no region published for nameserver. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 79.139.172.198:28015.
Server tags
How should you read the tags listed for nameserver?
These tags come from nameserver and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): It holds 1 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does nameserver appear?
These Rust Insights lists include nameserver: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Population history
How many players are on nameserver right now, and how does that number move?
nameserver is offline at the moment; the last sighting was 15 hours ago. A weekly average of 0 players goes with a peak of 1. Look at the last 48 hours and the peak hour is 12:00 UTC, at 1 players on average.
Where does nameserver sit in the rankings?
On player hours for the last seven days, nameserver sits at #8,782, inside the top 39% of ranked servers.
Settings and rules
What settings and rules apply on nameserver?
The name of nameserver does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
Which map is live on nameserver?
The map on nameserver is procedural and the game generates it.
How to join
How do you connect to nameserver?
To connect, start Rust and enter client.connect 79.139.172.198:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.