Server profile
Name of Server as Shown on the Client Server List
Offline, with 0 of 1 players on; ranked #15,201 of every public Rust server, the top 69%. It last wiped 17d ago.
Offline 79.136.89.106:28015 checked 17d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does Name of Server as Shown on the Client Server List wipe, and how often?
The record of Name of Server as Shown on the Client Server List's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 17 days 13 hours have passed since its current world was created.
Server details
On what version does Name of Server as Shown on the Client Server List currently run?
The Rust build is network protocol 2634 and build 167398, running on Windows, for Name of Server as Shown on the Client Server List. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is Name of Server as Shown on the Client Server List, and is it up at the moment?
Offline at the moment, Name of Server as Shown on the Client Server List was last seen 17 days 5 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 10 October 2026.
In which location does Name of Server as Shown on the Client Server List sit?
There is no region published for Name of Server as Shown on the Client Server List. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 79.136.89.106:28015.
Tags
How should you read the tags listed for Name of Server as Shown on the Client Server List?
These tags come from Name of Server as Shown on the Client Server List and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167398 (Build): Build 167398 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does Name of Server as Shown on the Client Server List appear?
Name of Server as Shown on the Client Server List appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on Name of Server as Shown on the Client Server List right now, and how does that number move?
Name of Server as Shown on the Client Server List is offline at the moment; the last sighting was 17 days 5 hours ago.
Where does Name of Server as Shown on the Client Server List sit in the rankings?
On player hours for the last seven days, Name of Server as Shown on the Client Server List sits at #15,201, inside the top 69% of ranked servers.
Settings and rules
What settings and rules apply on Name of Server as Shown on the Client Server List?
Nothing about gather rate is given in the name of Name of Server as Shown on the Client Server List. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
What is the map on Name of Server as Shown on the Client Server List?
A procedural map, generated by the game, is what Name of Server as Shown on the Client Server List runs.
Connecting
What is the way to join Name of Server as Shown on the Client Server List?
Open the console with F1 in Rust and enter client.connect 79.136.89.106:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.