Server profile
Rust Oblivion - Private Build Server
Offline, with 1 of 10 players on; ranked #13,372 of every public Rust server, the top 61%. It last wiped 34d ago.
Offline 79.135.127.30:28015 checked 34d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 24 Sep, 10:59 UTC34d ago | 1 | – | running | 0 |
| Wed 23 Sep, 22:54 UTC35d ago | 1 | – | 0.5 days | 0 |
| Thu 17 Sep, 13:35 UTC41d ago | 1 | halved by day 5 | 6.4 days | 0 |
| Thu 17 Sep, 07:34 UTC41d ago | 1 | – | 0.3 days | 0 |
| Wed 16 Sep, 20:19 UTC42d ago | 1 | – | 0.5 days | 0 |
| Wed 16 Sep, 09:05 UTC42d ago | 1 | – | 0.5 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
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The short version
Quick answers
From the figures on this page.
Wipe schedule
What does Rust Oblivion - Private Build Server look like once wipe day arrives?
Recent wipes peaked at 1 players on average. 1 hours into the latest wipe, the crowd on the server reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 5.
On what schedule does Rust Oblivion - Private Build Server wipe?
Rust Oblivion - Private Build Server wipes at times that vary, so its next wipe cannot be predicted. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 34 days 14 hours ago.
Server
On what version does Rust Oblivion - Private Build Server currently run?
Rust network protocol 2633 and build 163794 on Windows is what Rust Oblivion - Private Build Server runs. The same protocol is required to join, and Steam takes care of updating it.
How reliable is Rust Oblivion - Private Build Server, and is it up at the moment?
The last sighting of Rust Oblivion - Private Build Server was 34 days 12 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 15 September 2026 is when Rust Insights first saw it.
Where does Rust Oblivion - Private Build Server run from?
A region is not published by Rust Oblivion - Private Build Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 79.135.127.30:28015.
Lists and tags
Which meanings sit behind the tags on Rust Oblivion - Private Build Server?
The tags gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework in use are what Rust Oblivion - Private Build Server publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does Rust Oblivion - Private Build Server appear?
Rust Oblivion - Private Build Server appears among the following Rust Insights lists: Modded Rust servers, explained and Rust build and creative servers. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
How many players are on Rust Oblivion - Private Build Server right now, and how does that number move?
The last time Rust Oblivion - Private Build Server was seen online was 34 days 12 hours ago, and it is offline now.
In the ranking of Rust servers, where does Rust Oblivion - Private Build Server place?
The player-hours ranking for the last seven days puts Rust Oblivion - Private Build Server at #13,372, among the top 61% of all ranked servers.
Map and rules
What settings and rules apply on Rust Oblivion - Private Build Server?
No gather rate appears in the name of Rust Oblivion - Private Build Server. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Carbon is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
Join
How can you get onto Rust Oblivion - Private Build Server?
To connect, start Rust and enter client.connect 79.135.127.30:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.