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Rust Insights

Server profile

Hunter's Cove

Offline, with 1 of 1 players on; ranked #11,548 of every public Rust server, the top 52%. It last wiped 2d ago.

Filed under moddedoxide
Launch Rust and join
1/ 1 players now 100% full
17-day averagepeak 1
#11,548ranktop 52%
2d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75122:0023:0000:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct29 Oct

Note: Top 52% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.1 days usual gap between real wipes
38% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Mon 26 OctSat 17 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 45 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 02:52 UTC2d ago 1 – running 0
Sat 17 Oct, 02:31 UTC11d ago 1 – 9 days 0
Thu 15 Oct, 22:27 UTC13d ago 1 – 1.2 days 1
Thu 15 Oct, 01:40 UTC13d ago 1 – 0.9 days 1
Tue 13 Oct, 23:20 UTC15d ago 1 – 1.1 days 1
Mon 12 Oct, 23:03 UTC16d ago 1 – 1 days 1
Sat 3 Oct, 06:32 UTC25d ago 1 held half 9.7 days 1
Fri 2 Oct, 21:15 UTC26d ago 1 – 0.4 days 1
Fri 2 Oct, 03:16 UTC26d ago 1 – 0.7 days 1
Sat 26 Sep, 04:55 UTC32d ago 1 – 5.9 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 155 on average32/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average30/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average24/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average5/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average4/1000

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at Hunter's Cove?

Recent wipes peaked at 1 players on average. 45 hours after the latest wipe, the crowd peaked.

When does Hunter's Cove wipe, and how often?

No next wipe can be predicted for Hunter's Cove, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 2 days 22 hours ago.

About the server

What Rust version is live on Hunter's Cove?

Rust network protocol 2635 and build 168909 on Windows is what Hunter's Cove runs. You can only join if your game is on the same protocol; Steam handles that update.

Has Hunter's Cove stayed online, and is it up now?

Hunter's Cove is offline at the moment; the last time it was seen was 24 hours ago. It spent 3 of the last 7 full days' 168 hours up, 2% of the time. Rust Insights first logged this server on 16 September 2026.

What location is listed for Hunter's Cove?

A region is not published by Hunter's Cove. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 79.127.254.134:28015 is where it answers.

Tags

Which meanings sit behind the tags on Hunter's Cove?

When the game's server browser reads Hunter's Cove, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): 1 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does Hunter's Cove turn up among the Rust Insights lists and filters?

These Rust Insights lists include Hunter's Cove: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

How many players are on Hunter's Cove right now, and how does that number move?

The last time Hunter's Cove was seen online was 24 hours ago, and it is offline now. Over the past week it peaked at 1 and averaged 1 players. Look at the last 48 hours and the peak hour is 23:00 UTC, at 1 players on average.

In the ranking of Rust servers, where does Hunter's Cove place?

The player-hours ranking for the last seven days puts Hunter's Cove at #11,548, among the top 52% of all ranked servers.

Map and rules

What are the settings and rules for Hunter's Cove?

The name of Hunter's Cove does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.

How to join

How do you connect to Hunter's Cove?

Type client.connect 79.127.254.134:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp1
Max players 1 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.