Server profile
PvE test
Offline, with 0 of 4 players on; ranked #15,958 of every public Rust server, the top 70%. It last wiped 26d ago.
Offline 79.127.169.75:28015 checked 25d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does PvE test wipe, and on which day?
The record of PvE test's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 26 days 12 hours ago.
Server
On what version does PvE test currently run?
Running on Windows, PvE test is on Rust network protocol 2634 and build 166586. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is PvE test, and is it up at the moment?
PvE test is offline at the moment; the last time it was seen was 25 days 23 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 2 October 2026.
What location is listed for PvE test?
There is no region published for PvE test. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 79.127.169.75:28015.
Server tags
What is meant by each tag on PvE test?
These tags come from PvE test and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The slot count is 4; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166586 (Build): It runs game build 166586; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature PvE test?
The Rust Insights lists that carry PvE test are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on PvE test right now?
The last time PvE test was seen online was 25 days 23 hours ago, and it is offline now.
How does PvE test compare with other Rust servers in the ranking?
On player hours for the last seven days, PvE test sits at #15,958, inside the top 70% of ranked servers.
Rules and settings
What are the settings and rules for PvE test?
The name of PvE test does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
What is the map on PvE test?
The game generates the map on PvE test, which is procedural.
How to join
What is the way to join PvE test?
Type client.connect 79.127.169.75:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.