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Rust Insights

Server profile

[ESP]FOREVER

Offline, with 1 of 400 players on; ranked #13,613 of every public Rust server, the top 59%. It last wiped 26d ago.

Filed under moddedcarbon
Launch Rust and join
1/ 400 players now 0% full
07-day averagepeak –
#13,613ranktop 59%
26d agolast wipeno schedule published
8d 13hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Note: Top 59% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe · high confidence

2 wipe-day peak players, last three wipes

Coming wipes

  1. 8d 13hThu 5 Nov, 19:00 UTCFW
  2. 36d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:37 UTC FW26d ago 2 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 158 on average54/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average131/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average41/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average30/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average4/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average13/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at [ESP]FOREVER?

At their busiest, its recent wipes drew 2 players on average. The peak crowd on this wipe came 1 hours after it started.

On what schedule does [ESP]FOREVER wipe?

The only wipe on [ESP]FOREVER is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 26 days 10 hours have passed since its current world was created.

Server

What Rust version is live on [ESP]FOREVER?

Running on Windows, [ESP]FOREVER is on Rust network protocol 2634 and build 166494. You can only join if your game is on the same protocol; Steam handles that update.

Has [ESP]FOREVER stayed online, and is it up now?

[ESP]FOREVER is offline at the moment; the last time it was seen was 26 days 9 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 13 September 2026.

In which location does [ESP]FOREVER sit?

No region is published by [ESP]FOREVER. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 79.112.86.235:28015 is where it answers.

Lists and tags

What is meant by each tag on [ESP]FOREVER?

The tags gmvanilla (Game mode): Vanilla survival is the mode; mp400 (Max players): It holds 400 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): The plugin framework here is Carbon are what [ESP]FOREVER publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature [ESP]FOREVER?

The Rust Insights lists that carry [ESP]FOREVER are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

What does the population of [ESP]FOREVER look like?

The last time [ESP]FOREVER was seen online was 26 days 9 hours ago, and it is offline now.

How does [ESP]FOREVER compare with other Rust servers in the ranking?

Player hours over seven days put [ESP]FOREVER at #13,613, within the top 59% of the ranked field.

Rules and settings

How is [ESP]FOREVER configured, and what rules apply?

The name of [ESP]FOREVER does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Carbon of them. The server has Valve's VAC anti-cheat switched on.

What is the map on [ESP]FOREVER?

[ESP]FOREVER runs a procedural map of size 4,000 with seed 100816564, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

How to join

What is the way to join [ESP]FOREVER?

Type client.connect 79.112.86.235:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp400,ptrak,$r?,v2634,gmvanilla,cs166494,ts8,^z,^y

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp400
Max players It holds 400 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol To join you need the same version; protocol 2634.
cs166494
Build The game build is 166494.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon The plugin framework here is Carbon.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.