Server profile
Rust Calibration
Offline, with 0 of 10 players on; ranked #15,463 of every public Rust server. It last wiped 53d ago.
Offline 79.112.67.243:28015 checked 37d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
When does Rust Calibration wipe, and how often?
Too few wipes are on record for Rust Calibration to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 53 days 16 hours ago.
About the server
What Rust version is live on Rust Calibration?
Rust network protocol 2633 and build 162929 on Windows is what Rust Calibration runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for Rust Calibration, and is it online?
The last sighting of Rust Calibration was 37 days 4 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 19 September 2026.
In which location does Rust Calibration sit?
No region is published by Rust Calibration. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 79.112.67.243:28015.
Tags
What is meant by each tag on Rust Calibration?
When the game's server browser reads Rust Calibration, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon, a plugin framework, runs on this server. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does Rust Calibration turn up among the Rust Insights lists and filters?
Rust Calibration appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
How many players are on Rust Calibration right now, and how does that number move?
Rust Calibration is offline at the moment; the last sighting was 37 days 4 hours ago.
How does Rust Calibration compare with other Rust servers in the ranking?
On player hours for the last seven days, Rust Calibration sits at #15,463, inside the top – of ranked servers.
Map and rules
What settings and rules apply on Rust Calibration?
Nothing about gather rate is given in the name of Rust Calibration. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Carbon is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
Which map is live on Rust Calibration?
The game generates the map on Rust Calibration, which is procedural.
How to join
How do you connect to Rust Calibration?
Type client.connect 79.112.67.243:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.