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Rust Insights

Server profile

Underaft isolated repository audit

Offline, with 0 of 8 players on; ranked #16,036 of every public Rust server, the top 69%. It last wiped 26d ago.

Filed under moddedcarbon
Launch Rust and join
0/ 8 players now 0% full
07-day averagepeak –
#16,036ranktop 69%
26d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep1 Oct5 Oct8 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

9.1 days usual gap between real wipes
0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 1 OctTue 22 Sep
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:13 UTC FW26d ago 0 – running 0
Tue 22 Sep, 15:48 UTC35d ago 0 – 9.1 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 163 on average48/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average132/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 113 on average62/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average59/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average13/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average16/1000

The short version

Quick answers

From the figures on this page.

Wipe days

What does Underaft isolated repository audit look like once wipe day arrives?

Recent wipes peaked at 0 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.

How often does Underaft isolated repository audit wipe, and on which day?

The record of Underaft isolated repository audit's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 26 days 5 hours ago.

Server details

What Rust version is live on Underaft isolated repository audit?

Running on Linux, Underaft isolated repository audit is on Rust network protocol 2634 and build 166494. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for Underaft isolated repository audit, and is it online?

The last sighting of Underaft isolated repository audit was 26 days 3 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 13 September 2026.

What location is listed for Underaft isolated repository audit?

No region is published by Underaft isolated repository audit. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 79.112.67.129:28015.

Lists and tags

What is meant by each tag on Underaft isolated repository audit?

These tags come from Underaft isolated repository audit and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp8 (Max players): 8 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166494 (Build): Build 166494 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon is the plugin framework in use. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature Underaft isolated repository audit?

These Rust Insights lists include Underaft isolated repository audit: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

How many players are on Underaft isolated repository audit right now?

Underaft isolated repository audit was last seen 26 days 3 hours ago and is offline right now.

In the ranking of Rust servers, where does Underaft isolated repository audit place?

The player-hours ranking for the last seven days puts Underaft isolated repository audit at #16,036, among the top 69% of all ranked servers.

Map and rules

What are the settings and rules for Underaft isolated repository audit?

Nothing about gather rate is given in the name of Underaft isolated repository audit. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Plugins: Carbon run here. VAC is off: Valve's anti-cheat is not active.

Which map is live on Underaft isolated repository audit?

The game generates the map on Underaft isolated repository audit, which is procedural.

How to join

How can you get onto Underaft isolated repository audit?

To connect, start Rust and enter client.connect 79.112.67.129:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp8,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp8
Max players 8 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs166494
Build Build 166494 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it is filed under Modded.
^y
Carbon Carbon is the plugin framework in use.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.