Server profile
S-PLAYERS Test
Offline, with 0 of 10 players on; ranked #15,369 of every public Rust server, the top 70%. It last wiped 22d ago.
Offline 78.80.85.125:28015 checked 4d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does S-PLAYERS Test wipe, and on which day?
Too few wipes are on record for S-PLAYERS Test to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 22 days 19 hours ago.
Server details
Which Rust version is S-PLAYERS Test on?
The Rust build is network protocol 2634 and build 166652, running on Linux, for S-PLAYERS Test. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is S-PLAYERS Test, and is it up at the moment?
The last sighting of S-PLAYERS Test was 4 days 22 hours ago, and it is offline at present. It spent 68 of the last 7 full days' 168 hours up, 40% of the time. Rust Insights first logged this server on 4 October 2026.
Where does S-PLAYERS Test run from?
No region is published by S-PLAYERS Test. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 78.80.85.125:28015.
Lists and tags
What is meant by each tag on S-PLAYERS Test?
The tags gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what S-PLAYERS Test publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does S-PLAYERS Test turn up among the Rust Insights lists and filters?
S-PLAYERS Test appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on S-PLAYERS Test right now, and how does that number move?
S-PLAYERS Test is offline at the moment; the last sighting was 4 days 22 hours ago. Its average over seven days comes to 0 players.
In the ranking of Rust servers, where does S-PLAYERS Test place?
Player hours over seven days put S-PLAYERS Test at #15,369, within the top 70% of the ranked field.
Rules and settings
What settings and rules apply on S-PLAYERS Test?
Nothing about gather rate is given in the name of S-PLAYERS Test. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
Which map is live on S-PLAYERS Test?
The game generates the map on S-PLAYERS Test, which is procedural.
Connecting
What is the way to join S-PLAYERS Test?
To connect, start Rust and enter client.connect 78.80.85.125:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.