Server profile
Server name on in-game server list
Offline, with 1 of 5 players on; ranked #8,270 of every public Rust server, the top 37%. It last wiped 1d ago.
Offline 78.58.10.138:28015 checked 22h ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 37% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 08:15 UTC1d ago | – | – | running | 0 |
| Wed 21 Oct, 19:07 UTC7d ago | 1 | – | 5.5 days | 1 |
| Sun 18 Oct, 06:12 UTC11d ago | 1 | held half | 3.5 days | 1 |
| Fri 2 Oct, 04:44 UTC27d ago | 1 | halved by day 8 | 16.1 days | 0 |
| Sat 26 Sep, 07:31 UTC32d ago | 1 | held half | 5.9 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What should you expect on wipe day at Server name on in-game server list?
Recent wipes peaked at 1 players on average. 0 hours after the latest wipe, the crowd peaked. Half the peak held until the next wipe in 67% of its recent wipes. Otherwise, half the peak was lost by day 8.
When does Server name on in-game server list wipe, and how often?
There is no next wipe to predict: Server name on in-game server list wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 46 hours ago.
About the server
What Rust version is live on Server name on in-game server list?
Rust network protocol 2635 and build 168909 on Windows is what Server name on in-game server list runs. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is Server name on in-game server list, and is it up at the moment?
Offline at the moment, Server name on in-game server list was last seen 22 hours ago. It spent 10 of the last 7 full days' 168 hours up, 6% of the time. The first record Rust Insights has of it is 13 September 2026.
What location is listed for Server name on in-game server list?
No region is published by Server name on in-game server list. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 78.58.10.138:28015.
Tags
Which meanings sit behind the tags on Server name on in-game server list?
When the game's server browser reads Server name on in-game server list, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): The slot count is 5; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature Server name on in-game server list?
Server name on in-game server list appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Population history
What does the population of Server name on in-game server list look like?
Server name on in-game server list was last seen 22 hours ago and is offline right now. Over the past week it peaked at 1 and averaged 1 players. Its strongest hour in the past 48 was 13:00 UTC, with an average of 1 players.
Where does Server name on in-game server list sit in the rankings?
The player-hours ranking for the last seven days puts Server name on in-game server list at #8,270, among the top 37% of all ranked servers.
Rules and settings
How is Server name on in-game server list configured, and what rules apply?
The name of Server name on in-game server list does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched off.
Connecting
How can you get onto Server name on in-game server list?
Type client.connect 78.58.10.138:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.