Server profile
retropotyaniy
Offline, with 0 of 15 players on; ranked #9,534 of every public Rust server, the top 43%. It last wiped 5d ago.
Offline 78.57.126.109:28015 checked 3d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 43% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does retropotyaniy wipe, and how often?
Its rhythm cannot be read yet: retropotyaniy has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 5 days 8 hours ago.
Server
On what version does retropotyaniy currently run?
Rust network protocol 2635 and build 168909 on Windows is what retropotyaniy runs. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is retropotyaniy, and is it up at the moment?
The last sighting of retropotyaniy was 3 days 9 hours ago, and it is offline at present. The last 5 full days gave 9 of 120 hours up, or 8% of the time. The first record Rust Insights has of it is 23 October 2026.
What location is listed for retropotyaniy?
No region is published by retropotyaniy. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 78.57.126.109:28015.
Lists and tags
How should you read the tags listed for retropotyaniy?
These tags come from retropotyaniy and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): The slot count is 15; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does retropotyaniy appear?
These Rust Insights lists include retropotyaniy: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player counts
How many players are on retropotyaniy right now?
The last time retropotyaniy was seen online was 3 days 9 hours ago, and it is offline now. A weekly average of 0 players goes with a peak of 1.
Where does retropotyaniy sit in the rankings?
Player hours over seven days put retropotyaniy at #9,534, within the top 43% of the ranked field.
Map and rules
What settings and rules apply on retropotyaniy?
Nothing about gather rate is given in the name of retropotyaniy. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
What is the map on retropotyaniy?
A procedural map, generated by the game, is what retropotyaniy runs.
How to join
What is the way to join retropotyaniy?
Open the console with F1 in Rust and enter client.connect 78.57.126.109:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.