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Live edition32,059 playing on 11,620 servers

Rust Insights

Server profile

Staging Dev Server

Online, with 0 of 50 players on; ranked #15,351 of every public Rust server, the top 69%. It makes a new world every few hours rather than wiping.

Filed under moddedcarbon
Launch Rust and join
0/ 50 players now 0% full
07-day averagepeak –
#15,351ranktop 69%
resetsno wipes60 new worlds this week: a reset every few hours, not a wipe schedule
–next wiperesets, no wipes

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123413:0020:0004:0012:0021:0004:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040013:0020:0004:0012:0021:0004:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The record

World resets

A new world every few hours; none of these counts as a wipe.

WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 05:27 UTC15m ago – – – 0
Thu 29 Oct, 04:27 UTC1h ago – – – 0
Thu 29 Oct, 02:27 UTC3h ago – – – 0
Thu 29 Oct, 01:27 UTC4h ago – – – 0
Wed 28 Oct, 23:27 UTC6h ago – – – 0
Wed 28 Oct, 22:27 UTC7h ago – – – 0
Wed 28 Oct, 21:27 UTC8h ago – – – 0
Wed 28 Oct, 20:27 UTC9h ago – – – 0
Wed 28 Oct, 19:27 UTC10h ago – – – 0
Wed 28 Oct, 16:57 UTC12h ago – – – 0

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10EU · groups of 8+ · weekly · 119 on average19/300
  2. RaidLabgroups of 8+ · 26 on average200/50
  3. EU Hub 01EU · groups of 1000+ · 24 on average1/3300
  4. 404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10EU · groups of 8+ · monthly · 2 on average8/300
  5. A Shockbyte Rust Servergroups of 8+ · 2 on average5/40
  6. [IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+groups of 8+ · 1x · 2 on average0/50

The short version

Quick answers

From the figures on this page.

Wipe days

On what schedule does Staging Dev Server wipe?

No wipe schedule is kept on Staging Dev Server; the world is remade every few hours instead, and those resets do not count as wipes.

About the server

What does performance look like on Staging Dev Server?

The 48-hour average for server fps is 254, and 251 was the lowest seen. At its highest the entity count reached 45,000: buildings, deployables and everything else. It drew as much as 1,518 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

Which Rust version is Staging Dev Server on?

The Rust build is network protocol 2635 and build 169619, running on Linux, for Staging Dev Server. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is Staging Dev Server, and is it up at the moment?

Right now Staging Dev Server is up and running. About 30 minutes ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 53 of 168 hours up, or 32% of the time. Rust Insights first logged this server on 21 October 2026.

What location is listed for Staging Dev Server?

A region is not published by Staging Dev Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 78.47.161.198:28015 is where it answers.

Lists and tags

Which meanings sit behind the tags on Staging Dev Server?

When the game's server browser reads Staging Dev Server, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs169619 (Build): It runs game build 169619; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon is the plugin framework in use. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature Staging Dev Server?

These Rust Insights lists include Staging Dev Server: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Population

What does the population of Staging Dev Server look like?

Of its 50 slots, Staging Dev Server currently has 0 filled. A seven-day average of 0 players puts the last week in context.

How does Staging Dev Server compare with other Rust servers in the ranking?

Player hours over seven days put Staging Dev Server at #15,351, within the top 69% of the ranked field.

Rules and settings

What settings and rules apply on Staging Dev Server?

Nothing about gather rate is given in the name of Staging Dev Server. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Carbon run here. The server has Valve's VAC anti-cheat switched on.

Which map is live on Staging Dev Server?

The game generates the map on Staging Dev Server: procedural, size 3,000, seed 12345. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

How to join

How do you connect to Staging Dev Server?

Type client.connect 78.47.161.198:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs169619,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol To join you need the same version; protocol 2635.
cs169619
Build It runs game build 169619.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Mods and access

^z
Modded Modded is its listing, because plugins or settings change how the game plays.
^y
Carbon Carbon is the plugin framework in use.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.