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Live edition46,616 playing on 11,649 servers

Rust Insights

Server profile

DEV SERVER

Offline, with 0 of 17 players on; ranked #15,290 of every public Rust server, the top 70%. It last wiped 16d ago.

Filed under moddedcarbon
Launch Rust and join
The server's own banner, as it publishes it.
0/ 17 players now 0% full
07-day averagepeak –
#15,290ranktop 70%
16d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k24 Sep29 Sep4 Oct14 Oct19 Oct24 Oct

Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.8 days usual gap between real wipes
0% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Mon 12 OctSun 11 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 18:24 UTC16d ago 1 – running 0
Sun 11 Oct, 17:32 UTC17d ago 1 – 1 days 0
Mon 28 Sep, 10:07 UTC30d ago 1 – 13.3 days 1
Sun 27 Sep, 12:55 UTC31d ago 1 – 0.9 days 1
Thu 24 Sep, 21:04 UTC34d ago 1 – 2.7 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 150 on average106/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average163/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average50/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average5/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average22/1000

The short version

Quick answers

From the figures on this page.

Wipe days

On DEV SERVER, what happens on wipe day?

Recent wipes peaked at 1 players on average. 1 hours into the latest wipe, the crowd on the server reached its peak.

When does DEV SERVER wipe, and how often?

DEV SERVER wipes at times that vary, so its next wipe cannot be predicted. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 16 days 14 hours ago.

About the server

What Rust version is live on DEV SERVER?

Running on Linux, DEV SERVER is on Rust network protocol 2634 and build 167398. You can only join if your game is on the same protocol; Steam handles that update.

Has DEV SERVER stayed online, and is it up now?

Offline at the moment, DEV SERVER was last seen 11 days 10 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 24 September 2026.

What location is listed for DEV SERVER?

A region is not published by DEV SERVER. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 78.46.93.232:29005.

Server tags

How should you read the tags listed for DEV SERVER?

The tags gmvanilla (Game mode): The mode is vanilla survival; mp17 (Max players): 17 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs167398 (Build): Build 167398 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework in use are what DEV SERVER publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does DEV SERVER turn up among the Rust Insights lists and filters?

These Rust Insights lists include DEV SERVER: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population history

What does the population of DEV SERVER look like?

DEV SERVER was last seen 11 days 10 hours ago and is offline right now.

In the ranking of Rust servers, where does DEV SERVER place?

On player hours for the last seven days, DEV SERVER sits at #15,290, inside the top 70% of ranked servers.

Rules and settings

What settings and rules apply on DEV SERVER?

Nothing about gather rate is given in the name of DEV SERVER. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Carbon of them. Anti-cheat: VAC, from Valve, is on.

What is the map on DEV SERVER?

DEV SERVER runs a procedural map of size 3,500 with seed 1256, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Connecting

How can you get onto DEV SERVER?

Type client.connect 78.46.93.232:29005 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp17,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^z,^y

Game

gmvanilla
Game mode The mode is vanilla survival.
mp17
Max players 17 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol To join you need the same version; protocol 2634.
cs167398
Build Build 167398 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework in use.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.