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Rust Insights

Server profile

[EU] RUSTERA #1 | X2 | TP | BattlePass | Wiped: 4 days ago

Online, with 2 of 150 players on; ranked #7,528 of every public Rust server, the top 34%. It last wiped 4d ago.

Filed under 2x weekly wipes moddedoxide
Launch Rust and join Website
The server's own banner, as it publishes it.
2/ 150 players now 1% full
07-day averagepeak 2
#7,528ranktop 34%
4d agolast wipeweekly schedule
2d 21hnext wipeFri 30 Oct, 15:32 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.511.5218:0003:0012:0022:0007:0016:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020018:0003:0012:0022:0007:0016:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12.5k5k7.5k10k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Note: Top 34% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

A steady gap.

Next wipe Friday 30 October, 15:32 UTC, in 2d 21h. Every 7 days · medium confidence

6.9 days usual gap between real wipes
57% on rhythm of its recent wipes
3 wipe-day peak players, last three wipes
25% crowd held else halves by day 3

Coming wipes

  1. 2d 21hFri 30 Oct, 15:32 UTC
  2. 9d 1hThu 5 Nov, 19:00 UTCFW
  3. 9d 22hFri 6 Nov, 15:42 UTC
  4. 16d 22hFri 13 Nov, 15:53 UTC
  5. 23d 22hFri 20 Nov, 16:03 UTC
  6. 30d 22hFri 27 Nov, 16:13 UTC
  7. 37d 1hThu 3 Dec, 19:00 UTCFW
  8. 37d 22hFri 4 Dec, 16:23 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 23 OctFri 16 OctFri 9 Oct
02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 24 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 15:22 UTC4d ago 2 – running 0
Fri 16 Oct, 15:12 UTC11d ago 5 halved by day 4 7 days 0
Fri 9 Oct, 15:11 UTC18d ago 3 halved by day 2 7 days 0
Fri 2 Oct, 11:37 UTC25d ago 3 halved by day 3 7.1 days 0
Fri 25 Sep, 15:11 UTC32d ago 3 held half 6.9 days 1
Thu 24 Sep, 17:59 UTC32d ago 3 – 0.9 days 0
Sun 20 Sep, 13:23 UTC37d ago 12 halved by day 1 4.2 days 1
Fri 18 Sep, 15:23 UTC39d ago 3 – 1.9 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Magic Rust #18 — Vanilla 2x | PyccкийEU · groups of 150+ · 2x · weekly · 322 on average45/100
  2. MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 286 on average522/1000
  3. MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 23.10EU · groups of 300+ · 2x · weekly · 265 on average89/500
  4. Magic Rust #14 — Modded 2x (No limit) | PyccкийEU · groups of 300+ · 2x · weekly · 258 on average360/420
  5. РОССИЯ / КЛАССИКА X2 / THIS IS RUST! (23.10)EU · groups of 12+ · 2x · weekly · 214 on average169/200
  6. VANILLA x2 | GGRust #4 | Для нoвичкoв 2xEU · groups of 300+ · 2x · weekly · 125 on average60/150

The short version

Quick answers

From the figures on this page.

Wipe days

On [EU] RUSTERA #1 | X2 | TP | BattlePass | Wiped: 4 days ago, what happens on wipe day?

At their busiest, its recent wipes drew 3 players on average. 24 hours into the latest wipe, the crowd on the server reached its peak. In 25% of recent wipes, more than half the peak was still playing at the next wipe. Otherwise, half the peak was lost by day 3.

When does [EU] RUSTERA #1 | X2 | TP | BattlePass | Wiped: 4 days ago wipe, and how often?

The gap between wipes on [EU] RUSTERA #1 | X2 | TP | BattlePass | Wiped: 4 days ago has averaged about 6.9 days recently. A wipe is expected on Friday 30 October at 15:32 UTC. 4 days 2 hours have passed since its current world was created. Its tags carry a weekly wipe schedule.

Server

Does [EU] RUSTERA #1 | X2 | TP | BattlePass | Wiped: 4 days ago hold a steady frame rate?

Average server fps over the last 48 hours was 117, with a floor of 47. At its highest the entity count reached 102,805: buildings, deployables and everything else. It drew as much as 3,420 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

What Rust version is live on [EU] RUSTERA #1 | X2 | TP | BattlePass | Wiped: 4 days ago?

Running on Windows, [EU] RUSTERA #1 | X2 | TP | BattlePass | Wiped: 4 days ago is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for [EU] RUSTERA #1 | X2 | TP | BattlePass | Wiped: 4 days ago, and is it online?

At the time of this check [EU] RUSTERA #1 | X2 | TP | BattlePass | Wiped: 4 days ago is online. About 14 hours ago is when it last restarted, judged from the uptime it reports. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. On 15 September 2026 is when Rust Insights first saw it.

What location is listed for [EU] RUSTERA #1 | X2 | TP | BattlePass | Wiped: 4 days ago?

No region tag comes from [EU] RUSTERA #1 | X2 | TP | BattlePass | Wiped: 4 days ago, though the name suggests Europe. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 78.36.13.78:28015.

Lists and tags

How should you read the tags listed for [EU] RUSTERA #1 | X2 | TP | BattlePass | Wiped: 4 days ago?

When the game's server browser reads [EU] RUSTERA #1 | X2 | TP | BattlePass | Wiped: 4 days ago, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp150 (Max players): It holds 150 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^w (Weekly): Once a week it wipes; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature [EU] RUSTERA #1 | X2 | TP | BattlePass | Wiped: 4 days ago?

[EU] RUSTERA #1 | X2 | TP | BattlePass | Wiped: 4 days ago appears among the following Rust Insights lists: Rust servers with a 2x gather rate, Rust servers in Europe and Modded Rust servers, explained. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

Player counts

How many players are on [EU] RUSTERA #1 | X2 | TP | BattlePass | Wiped: 4 days ago right now, and how does that number move?

[EU] RUSTERA #1 | X2 | TP | BattlePass | Wiped: 4 days ago shows 2 players at the moment, against 150 slots. The seven-day average is 0 players, and the highest point in that week was 2. The busiest point of the last 48 hours fell at 16:00 UTC, averaging 2 players.

Where does [EU] RUSTERA #1 | X2 | TP | BattlePass | Wiped: 4 days ago sit in the rankings?

On player hours for the last seven days, [EU] RUSTERA #1 | X2 | TP | BattlePass | Wiped: 4 days ago sits at #7,528, inside the top 34% of ranked servers.

Settings and rules

How is [EU] RUSTERA #1 | X2 | TP | BattlePass | Wiped: 4 days ago configured, and what rules apply?

The name of [EU] RUSTERA #1 | X2 | TP | BattlePass | Wiped: 4 days ago says 2x gather. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.

What is the map on [EU] RUSTERA #1 | X2 | TP | BattlePass | Wiped: 4 days ago?

The game generates the map on [EU] RUSTERA #1 | X2 | TP | BattlePass | Wiped: 4 days ago: procedural, size 4,250, seed 1138321860. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

How to join

How can you get onto [EU] RUSTERA #1 | X2 | TP | BattlePass | Wiped: 4 days ago?

Type client.connect 78.36.13.78:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. https://rustera.ru is its website.

The small print

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2635,^w,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp150
Max players It holds 150 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Wipe schedule

^w
Weekly Once a week it wipes.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.