Server profile
RustHook Test
Offline, with 0 of 10 players on; ranked #15,471 of every public Rust server, the top 71%. It last wiped 37d ago.
Offline 78.190.59.19:28025 checked 36d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does RustHook Test wipe, and on which day?
Too few wipes are on record for RustHook Test to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 37 days 10 hours have passed since its current world was created.
Server details
What Rust version is live on RustHook Test?
Rust network protocol 2633 and build 165217 on Linux is what RustHook Test runs. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for RustHook Test, and is it online?
Offline at the moment, RustHook Test was last seen 36 days 14 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 22 September 2026 is when Rust Insights first saw it.
Where does RustHook Test run from?
There is no region published for RustHook Test. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 78.190.59.19:28025.
Lists and tags
Which meanings sit behind the tags on RustHook Test?
These tags come from RustHook Test and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does RustHook Test appear?
These Rust Insights lists include RustHook Test: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
How many players are on RustHook Test right now?
The last time RustHook Test was seen online was 36 days 14 hours ago, and it is offline now.
In the ranking of Rust servers, where does RustHook Test place?
Player hours over seven days put RustHook Test at #15,471, within the top 71% of the ranked field.
Rules and settings
What are the settings and rules for RustHook Test?
The name of RustHook Test does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Carbon of them. VAC is on: Valve's anti-cheat is active.
What is the map on RustHook Test?
The map on RustHook Test is procedural and the game generates it.
How to join
What is the way to join RustHook Test?
To connect, start Rust and enter client.connect 78.190.59.19:28025 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.