Server profile
Scrapling Local Test
Offline, with 0 of 10 players on; ranked #15,285 of every public Rust server, the top 70%. It last wiped 17d ago.
Offline 78.190.254.120:28015 checked 17d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does Scrapling Local Test wipe, and how often?
The record of Scrapling Local Test's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 17 days 3 hours have passed since its current world was created.
Server
Which Rust version is Scrapling Local Test on?
The Rust build is network protocol 2634 and build 167584, running on Windows, for Scrapling Local Test. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Scrapling Local Test, and is it online?
The last sighting of Scrapling Local Test was 17 days 1 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 12 October 2026.
Where does Scrapling Local Test run from?
There is no region published for Scrapling Local Test. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 78.190.254.120:28015.
Server tags
Which meanings sit behind the tags on Scrapling Local Test?
When the game's server browser reads Scrapling Local Test, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167584 (Build): It runs game build 167584; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature Scrapling Local Test?
The Rust Insights lists that carry Scrapling Local Test are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on Scrapling Local Test right now?
The last time Scrapling Local Test was seen online was 17 days 1 hours ago, and it is offline now.
How does Scrapling Local Test compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts Scrapling Local Test at #15,285, among the top 70% of all ranked servers.
Rules and settings
How is Scrapling Local Test configured, and what rules apply?
The name of Scrapling Local Test does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
Which map is live on Scrapling Local Test?
The map on Scrapling Local Test is procedural and the game generates it.
Join
What is the way to join Scrapling Local Test?
Type client.connect 78.190.254.120:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.