Server profile
Test Server
Offline, with 50 of 50 players on; ranked #2,120 of every public Rust server, the top 10%. It last wiped 11d ago.
Offline 78.17.117.14:28015 checked 3d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 10% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 50, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 08:43 UTC11d ago | 50 | – | running | 50 |
| Wed 7 Oct, 12:09 UTC22d ago | 50 | held half | 10.9 days | 50 |
| Thu 1 Oct, 19:17 UTC FW28d ago | – | – | 5.7 days | 50 |
| Sat 26 Sep, 09:22 UTC33d ago | – | – | 5.4 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What should you expect on wipe day at Test Server?
The average busiest point of its recent wipes was 50 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
On what schedule does Test Server wipe?
There is no next wipe to predict: Test Server wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 11 days 22 hours ago.
Server
On what version does Test Server currently run?
Running on Windows, Test Server is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
Has Test Server stayed online, and is it up now?
Offline at the moment, Test Server was last seen 3 days 20 hours ago. The last 7 full days gave 7 of 168 hours up, or 4% of the time. On 15 September 2026 is when Rust Insights first saw it.
In which location does Test Server sit?
A region is not published by Test Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 78.17.117.14:28015 is where it answers.
Tags
What is meant by each tag on Test Server?
The tags gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon are what Test Server publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature Test Server?
The Rust Insights lists that carry Test Server are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks; Players now: At least 50; Average players: 50+ on average.
Population
What does the population of Test Server look like?
Test Server is offline at the moment; the last sighting was 3 days 20 hours ago. Over the past week it peaked at 50 and averaged 50 players.
How does Test Server compare with other Rust servers in the ranking?
Player hours over seven days put Test Server at #2,120, within the top 10% of the ranked field.
Rules and settings
What settings and rules apply on Test Server?
Nothing about gather rate is given in the name of Test Server. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Carbon of them. The server has Valve's VAC anti-cheat switched off.
Join
How do you connect to Test Server?
Type client.connect 78.17.117.14:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.